Skyrim

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voitel

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voitel

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About this mod

Reverts Enderal to a more Skyrim-like skill levelling system, while still using enderal's skill book system.

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Permissions and credits
### WARNING: THIS MOD IS CONSIDERED PRERELEASE. WHILE IT SHOULDN'T BREAK YOUR SYSTEM, DO NOT OVERWRITE OLD SAVEGAMES YOU MAY STILL NEED. ONLY TESTED ON GERMAN VERSION. ###

I always thought it was weird to implement an outdatet model in a modern RPG. Therefore I've created this mod, which implements a skyrimish "learn by doing system" (actually using skyrim's system). But now the problem is, that Enderal's system was also implemented to prevent power levelling and link skill levels with their XP-based skill system. The main part of this mod is a system, that will use the Skillbook system provided by Enderal.
Thus this mod works like this:

Skyrim's levelling system uses special attributes for each skill to determine the amount of skill experience you get per use. This mod implements a variable for each skill, which stores how many books you effectively read. This value linearly scales the beforementioned attributes. So if you've not read any book, you will not gain skill XP, if you've read one, you level like in Skyrim, if you've read two you'll level twice as fast. Each time you level up a skill this value is decreased by factor 2.5. This means that you're theoretically able to max one skill using one skill book, but it will take literally forever. If you are patient, you'll be able to gain two or even three skill levels using one skillbook, or you may just waste LP to level quickly. If you read a book, while already having skill XP for the level, some of the read book is conveyed to the next skill level (without suffering from the 2.5 factor), depending on how much XP you have in this skill divided by the XP needed for next level.

You can now read any skillbook on any level, but the effectiveness will depend on your skill level. Effectiveness is calculated by
2^(-(LV - c)²/400)
where c is the center for the skill book level (12.5/37.5/62.5/87.5). This makes each skill book most effective in it's range, while decreasing rapidly outside. The most effective point is around the center.

This mod implements a MCM menu (if it does not appear, try reloading by typing "setstage SKI_ConfigManagerInstance 1" to console), which contains the Factor for each skill, as well as the conveyed part for the next skill level. While hovering you get your skill progress.


Compatibility
This mod is not or only limited compatible with any mod that changes the leveling rates. Make sure that this mod is placed below these in mod order (just put this mod near the bottom), so that it can override changes to this system.

Installation
Just drop everything in the data folder.

Disclaimer and call for testing
This mod has yet to be tested. While it should work, there may be weird things or balancing problems. It would be nice, if you could just try using this mod with various skills and post if something is broken (like a skillbook giving wrong amount of XP, leveling a differing skill or a skill not levelling properly, not receiving a certain skill book back when out of LP, that sort of stuff) or unbalanced (Some skills levelling far to fast or to slow).