Skyrim

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mirz619

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mirz619

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35 comments

  1. mirz619
    mirz619
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    Mini tutorial if you use another body type (CBBE for example)

    1. Copy these textures from Data\textures\actors\character\female
    femalebody_1.dds
    femalebody_1_msn.dds
    femalebody_1_s.dds
    femalebody_1_sk.dds
    femalehands_1.dds
    femalehands_1_msn.dds
    femalehands_1_s.dds
    femalehands_1_sk.dds
    femalehead.dds
    femalehead_msn.dds
    femalehead_s.dds
    femalehead_sk.dds

    2. Paste them in data\textures\actors\character\mirz619\Ghorza
    Don't delete blankdetailmap.dds

    Depending on your choice on textures, she might not look as green because I have edited the textures.

  2. Evgeney
    Evgeney
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    If there wasn't a nose deformity on the bridge of the nose, it would be better. 
  3. mirz619
    mirz619
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    Has anyone tested this mod in their game? Does it work ok?
    1. qweasdzxc321
      qweasdzxc321
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      well I think test was fine enough for me.

      http://steamcommunity.com/sharedfiles/filedetails/?id=923606268

      http://steamcommunity.com/sharedfiles/filedetails/?id=923606238
    2. mirz619
      mirz619
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      Yay! Good to know it works, thanks for letting me know
    3. SayonaraAi
      SayonaraAi
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      it's all right, but her facetint little does not match color with body

      http://images.vfl.ru/ii/1494520451/a5a2836f/17189943.jpg


    4. mirz619
      mirz619
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      Thanks for reporting back SayonaraAli!
      I'll see what I can do to that neckseam, I think I know how to fix it...
    5. mirz619
      mirz619
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      I updated the facegen texture, hopefully it eliminates the neck seam.
    6. mirz619
      mirz619
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      Updated again, couldn't get completely rid of the neckseam though...
      If anyone has any advice how to improve it please let me know!
    7. qweasdzxc321
      qweasdzxc321
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      well I think it depend on player.

      click npc - open console "~" - setnpcweight <number> (lower or higher 0 to 100) - type : disable - type : enable

      may this can be solution?
    8. mirz619
      mirz619
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      Hmm I don't think that's the case, because I didn't change her weight...
      It has probably something to do with the facegen texture but I'm not sure.
      Thanks anyway for the help
    9. Evgeney
      Evgeney
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      That's exactly how the seam is removed. A neck suture is a misalignment of head and body weight. I've removed more than one suture that way.
      1. First we need to find out the weight of the NPC in the esp file.
      2. Then enter in the console - setnpcweight (space) weight of the NPC from the esp file (NPC should be marked in the console).
      3. Then enter in the console, - disable.
      4. Then enter in the console, - enable.
      If this does not help then the error when creating the NPS deepe
      r.
      I looked up the mod in the game. It's not a seam. It's not a head to body color match.
  4. Matoi7
    Matoi7
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    I really love this mod a lot, but it's impossible to use it in Skyrim AE :( the body texture is different from the head texture and it has cuts in the ligaments of the limbs.
    1. Evgeney
      Evgeney
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      Isn't it confusing that the mods here are for the Legendary edition?
  5. MikahBones
    MikahBones
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    she's the only npc I've married in any of my playthroughs, and this makeover makes me wanna marry her again!
  6. jumarbye
    jumarbye
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    Looks really good in your screenshots. Downloading and will check her out in-game.

    Thanks!
    1. mirz619
      mirz619
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      Thank you! ^^
  7. AuroraofEos
    AuroraofEos
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    Any plans on porting her to SSE.
    1. mirz619
      mirz619
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      No plans to port my mods to SSE at the moment, sorry
      I don't have SSE installed, I'm low on disk space and I don't know if my pc will even run it...
      If someone wants to port this to SSE it's ok for me though
  8. Angel019
    Angel019
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    Hi there and thanks for your great work on her, she looks great as your other replacers as well. Will keep eye on your future work. Endorsed!!
    1. mirz619
      mirz619
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      Thank you very much! ^^
  9. qweasdzxc321
    qweasdzxc321
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    no more ugly Ghorza. thank you!

    I like something like this kind of orc not male like ugly.

    hope for Borgakh.,...
    1. mirz619
      mirz619
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      Thanks, glad you like it!
      I will edit Borgakh also, it might take a while but maybe in a week or so I'll upload it!
    2. qweasdzxc321
      qweasdzxc321
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      a week? thank you!

      I'm gladly waiting your beautiful arts!
    3. mirz619
      mirz619
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      Yup, maybe sooner or later than that
  10. Direcat4165
    Direcat4165
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    She looks fantastic. I'd have downloaded this already except my load order is full, I'm barely competent at using mods and the whole 'merge mods' thing terrifies me! I'll track this in case an .esp slot opens up or I get brave.
    1. Vythodias
      Vythodias
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      I've been there, Direcat. It's not nearly as complex once you get used to what you're looking at. They're just files. Once you realise that, it's not terribly difficult getting them to behave. Have you watched: (?)

      https://www.youtube.com/watch?v=0S6cpCwTezE

      I highly recommend you take the time to sit down over lunch or something and watch it carefully. Once, to just let it sink in, and then again while you're doing as well. If I, a consummate luddite can merge an esp. than I suspect anyone can. Let me know if you need more help.
    2. Direcat4165
      Direcat4165
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      That's very kind, thank you :-) Aware of the tutorial, haven't watched it yet. Not enough spoons, so to speak! I've been banging my head against a brick wall trying to combine my favourite elements of Rampage, Rudy, Elder Blood, Antique Dragon and Aeon ENBs with NLVA and ELFX and it's been making my heart ache and my eyes bleed. I think I might almost be there, though - borrowing the weathers from Tetrachromatic ENB for NLVA seems to have worked - just a couple of tweaks for exterior lighting levels, maybe adding some weathers (read: stealing them wholesale and editing) for various new lands mods left to go, I think. But yeah, that plus real life have delayed me in looking at that video. And I'm rambling. Thanks for the tip and the offer of help!
    3. mirz619
      mirz619
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      Thank you!

      Don't be scared, it is really quite easy to merge mods and it really helps with the load order!
      For example, I use tons of different npc replacers (bijin, ordinary women, males of skyrim etc) and I only have one .esp for all of them

      I know the feeling of tweaking ENBs, so frustrating and fun at the same time

      Shoot me a PM or write here if you need help with merging mods and I'll try to help with it!
  11. Darkmetal
    Darkmetal
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    Well done.

    As you are putting out more and more replacers, you might wish to consider putting them into one pack (where they can also share the same .nif meshes). This is actually the norm (ala Bijinn NPCs, the Ordinary Women, Improved bards, Never the Bride and the like) as there are far too many NPCs in the game for a 1 esp for 1 NPC ratio to be feasible. Some users can of course merge plug-ins themselves but many will shy away from it altogether.

    Cheers
    1. mirz619
      mirz619
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      Thank you!
      Yes I'm planning on doing an all in one version someday, I think I'll make a few more first though