Hmm I don't think that's the case, because I didn't change her weight... It has probably something to do with the facegen texture but I'm not sure. Thanks anyway for the help
That's exactly how the seam is removed. A neck suture is a misalignment of head and body weight. I've removed more than one suture that way. 1. First we need to find out the weight of the NPC in the esp file. 2. Then enter in the console - setnpcweight (space) weight of the NPC from the esp file (NPC should be marked in the console). 3. Then enter in the console, - disable. 4. Then enter in the console, - enable. If this does not help then the error when creating the NPS deeper. I looked up the mod in the game. It's not a seam. It's not a head to body color match.
I really love this mod a lot, but it's impossible to use it in Skyrim AE :( the body texture is different from the head texture and it has cuts in the ligaments of the limbs.
No plans to port my mods to SSE at the moment, sorry I don't have SSE installed, I'm low on disk space and I don't know if my pc will even run it... If someone wants to port this to SSE it's ok for me though
She looks fantastic. I'd have downloaded this already except my load order is full, I'm barely competent at using mods and the whole 'merge mods' thing terrifies me! I'll track this in case an .esp slot opens up or I get brave.
I've been there, Direcat. It's not nearly as complex once you get used to what you're looking at. They're just files. Once you realise that, it's not terribly difficult getting them to behave. Have you watched: (?)
https://www.youtube.com/watch?v=0S6cpCwTezE
I highly recommend you take the time to sit down over lunch or something and watch it carefully. Once, to just let it sink in, and then again while you're doing as well. If I, a consummate luddite can merge an esp. than I suspect anyone can. Let me know if you need more help.
That's very kind, thank you :-) Aware of the tutorial, haven't watched it yet. Not enough spoons, so to speak! I've been banging my head against a brick wall trying to combine my favourite elements of Rampage, Rudy, Elder Blood, Antique Dragon and Aeon ENBs with NLVA and ELFX and it's been making my heart ache and my eyes bleed. I think I might almost be there, though - borrowing the weathers from Tetrachromatic ENB for NLVA seems to have worked - just a couple of tweaks for exterior lighting levels, maybe adding some weathers (read: stealing them wholesale and editing) for various new lands mods left to go, I think. But yeah, that plus real life have delayed me in looking at that video. And I'm rambling. Thanks for the tip and the offer of help!
Don't be scared, it is really quite easy to merge mods and it really helps with the load order! For example, I use tons of different npc replacers (bijin, ordinary women, males of skyrim etc) and I only have one .esp for all of them
I know the feeling of tweaking ENBs, so frustrating and fun at the same time
Shoot me a PM or write here if you need help with merging mods and I'll try to help with it!
As you are putting out more and more replacers, you might wish to consider putting them into one pack (where they can also share the same .nif meshes). This is actually the norm (ala Bijinn NPCs, the Ordinary Women, Improved bards, Never the Bride and the like) as there are far too many NPCs in the game for a 1 esp for 1 NPC ratio to be feasible. Some users can of course merge plug-ins themselves but many will shy away from it altogether.
35 comments
1. Copy these textures from Data\textures\actors\character\female
femalebody_1.dds
femalebody_1_msn.dds
femalebody_1_s.dds
femalebody_1_sk.dds
femalehands_1.dds
femalehands_1_msn.dds
femalehands_1_s.dds
femalehands_1_sk.dds
femalehead.dds
femalehead_msn.dds
femalehead_s.dds
femalehead_sk.dds
2. Paste them in data\textures\actors\character\mirz619\Ghorza
Don't delete blankdetailmap.dds
Depending on your choice on textures, she might not look as green because I have edited the textures.
http://steamcommunity.com/sharedfiles/filedetails/?id=923606268
http://steamcommunity.com/sharedfiles/filedetails/?id=923606238
http://images.vfl.ru/ii/1494520451/a5a2836f/17189943.jpg
I'll see what I can do to that neckseam, I think I know how to fix it...
If anyone has any advice how to improve it please let me know!
click npc - open console "~" - setnpcweight <number> (lower or higher 0 to 100) - type : disable - type : enable
may this can be solution?
It has probably something to do with the facegen texture but I'm not sure.
Thanks anyway for the help
That's exactly how the seam is removed. A neck suture is a misalignment of head and body weight. I've removed more than one suture that way.r.1. First we need to find out the weight of the NPC in the esp file.
2. Then enter in the console - setnpcweight (space) weight of the NPC from the esp file (NPC should be marked in the console).
3. Then enter in the console, - disable.
4. Then enter in the console, - enable.
If this does not help then the error when creating the NPS deepe
I looked up the mod in the game. It's not a seam. It's not a head to body color match.
Thanks!
I don't have SSE installed, I'm low on disk space and I don't know if my pc will even run it...
If someone wants to port this to SSE it's ok for me though
I like something like this kind of orc not male like ugly.
hope for Borgakh.,...
I will edit Borgakh also, it might take a while but maybe in a week or so I'll upload it!
I'm gladly waiting your beautiful arts!
https://www.youtube.com/watch?v=0S6cpCwTezE
I highly recommend you take the time to sit down over lunch or something and watch it carefully. Once, to just let it sink in, and then again while you're doing as well. If I, a consummate luddite can merge an esp. than I suspect anyone can. Let me know if you need more help.
Don't be scared, it is really quite easy to merge mods and it really helps with the load order!
For example, I use tons of different npc replacers (bijin, ordinary women, males of skyrim etc) and I only have one .esp for all of them
I know the feeling of tweaking ENBs, so frustrating and fun at the same time
Shoot me a PM or write here if you need help with merging mods and I'll try to help with it!
As you are putting out more and more replacers, you might wish to consider putting them into one pack (where they can also share the same .nif meshes). This is actually the norm (ala Bijinn NPCs, the Ordinary Women, Improved bards, Never the Bride and the like) as there are far too many NPCs in the game for a 1 esp for 1 NPC ratio to be feasible. Some users can of course merge plug-ins themselves but many will shy away from it altogether.
Cheers
Yes I'm planning on doing an all in one version someday, I think I'll make a few more first though