Skyrim
0 of 0

File information

Last updated

Original upload

Created by

Billyro and Brytag

Uploaded by

brytag

Virus scan

Safe to use

31 comments

  1. WhyAreYouRunningg
    WhyAreYouRunningg
    • member
    • 0 kudos
    Honestly, i want to endorse this mod, it looks and sounds good, but i cant due to the fact it requires you to erase your progress and start over EVERY. SINGLE. TIME. Every time you want the vendor to have new items, it wont work even if you haveint even entered the soul cairn yet. Heres a suggestion, put the items in his vendor inventory before you enter the area, it doesint need a new game to do so, otherwise im inclined to just give myself the items via the additemenu mod.
  2. NightKnight2120
    NightKnight2120
    • member
    • 7 kudos
    doesn't work in special edition. sad.
    1. keypuncher
      keypuncher
      • supporter
      • 12 kudos
      Works fine in Special Edition if you take the time to convert it.
  3. DetsellaMorningdew
    DetsellaMorningdew
    • member
    • 2 kudos
    Dual Sheath Redux has its own SkyProc Patcher, that makes a custom patch based on the mods you have.

    Is the patch in the files just a way not to have to run that patcher, or is it required in addition for some reason I am not aware of?
  4. zelurker
    zelurker
    • member
    • 10 kudos
    It's quite unfair to be obliged to start a new game just for that... so you can also go to the merchant, loose 25 soul husks for each object you want, and then get the object using the console. Eventually check their names with tes5edit, or use a mod to extract the objects from a mod.
    I was just curious about the "conjure keeper" spell, I'll have to test it during a fight, but it's impressive for sure !
  5. ckani
    ckani
    • member
    • 0 kudos
    Finally something for the Soul Cairn. I love mods for overlooked areas like the soul cairn and blackreach.
  6. Yotsuhirasaka
    Yotsuhirasaka
    • supporter
    • 19 kudos
    Not gonna download this, but I've got to say. Genius mod Idea, and it's exectued pretty well. Love it.
    And I love the weapons too!
  7. chrishpz
    chrishpz
    • premium
    • 63 kudos
    Figures I happen upon this mod mid-game. If there's one thing I can't stand about Morven, it's that he tends to give me spells I already know. Well either way I'll download and endorse because it changes one of the least thought-out NPC's in the game.
  8. cstroud
    cstroud
    • member
    • 0 kudos
    Thank you for making a stroud a better mechant. (my real last name is stroud) Thank you for making the stroud name better.
  9. Air11900
    Air11900
    • premium
    • 0 kudos
    "This mod requires starting a new game, and will not take effect if installed mid play-through."

    What if we haven't started the Dawnguard questline yet?
    1. brytag
      brytag
      • member
      • 115 kudos
      That's a good question, unfortunately I don't know the answer. It might work, but maybe not. I can only guarantee that it will work with a new game.
    2. Air11900
      Air11900
      • premium
      • 0 kudos
      Alrighty, I'll let you know when I get there if it works
    3. theblackpixel
      theblackpixel
      • premium
      • 160 kudos
      How are you planning on getting there without even stzrting the questline?
    4. Sueta
      Sueta
      • member
      • 3 kudos
      He meant that he hasn't started it yet. I myself will also test this out to see. Hoping it will work as I have started a new playthrough recently and don't want to start over again.
    5. whitewolf234
      whitewolf234
      • supporter
      • 7 kudos
      did you ever establish if it works without starting a new game?

      Edit: requires a hard new save.
  10. magicgun
    magicgun
    • member
    • 6 kudos
    you say that it require a new game. but if we did not enter the soulcairn yet, is it still true ?
    1. brytag
      brytag
      • member
      • 115 kudos
      Yes