Skyrim

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cengo

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cengowar

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28 comments

  1. nabochodonosaur
    nabochodonosaur
    • member
    • 17 kudos
    I have always been in love with Riverwwood and his peaceful , natural life . So i have tried a lot of houses there but was never satisfied . Some of them had  beautiful interiors , some were too sophisticated , some were outside the village , and others were ugly or bugged . This one is perfect , nicely simple , very well-integrated in Riverwood , charming , with a lot of useful objects and a beautiful lighting . It's definitely my Riverwood home . ( and all the markers work perfectly - have you added one for Sigrid ? i had never noticed a " sit ledge " there ) . Thank you , endorsed , i add screenshots .
  2. CrewmateCOLE
    CrewmateCOLE
    • member
    • 0 kudos
    Wish this was in vanilla game as option. Sometimes all you need is a small house in a quiet little town with your fam.
  3. Deni131313
    Deni131313
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    • 11 kudos
    Thank you , a perfectly chosen place !
  4. ElKlompo1956
    ElKlompo1956
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    • 0 kudos
    I like the house, not to big, with plenty of storage, but why is there no diningtable in the main room or a workbench in the basement, they now look like dancefloors
  5. pendragg0n
    pendragg0n
    • supporter
    • 1 kudos
    Is there a reason for the house to be infested with a plague?
    I’ve never heard of Skyrim, or Any of TES having a plague break-out, but it is Immersive given the mediæval-esque age of Tamriel.
    Does this house need RND* to work? I personally am not in a place, at this time to feel the need for such immersion, so the house would be useless.
    Is there a quest to rid the house of this?
    Is it infectious just by visiting there or does one have to sleep there?
    Is the house one giant fomite, giving a percentage chance to catch the plague the longer you stay there?
    Can it be removed by using the Talos shrine within?

    Other than these questions, I think the house looks great.
    Fantastic location, the house is very immersive in the fact of architecture.

    Beautiful.

    I am concerned about the plague infecting the house though. I'm surprised no one else has asked these questions before.


    * Realistic Needs and Diseases
    https://www.nexusmods.com/skyrimspecialedition/mods/3487
  6. Sym75qc
    Sym75qc
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    • 0 kudos
    Very cool house and it's location is great, but the dædra weapons and armors break the immersion at the beginning of the game, this is my opinion. And as someone else told, I also lost a lot of valuables that i stored inside.
    1. cengowar
      cengowar
      • member
      • 23 kudos
      Thanks.
      And I'm realy sorry for your lost items.
  7. Melyndrome
    Melyndrome
    • supporter
    • 2 kudos
    Nice and simple, very similar to what you'd actually see in Riverwood. Very good work.
    1. cengowar
      cengowar
      • member
      • 23 kudos
      Thank you.
  8. Rayyahousecarl
    Rayyahousecarl
    • member
    • 0 kudos
    Very nice house location, nice lighting inside, good and big job.
    Idle markers - too many for this small project. So many idle markers are not working positively if you stay in the house for some time, it's all quickly getting inconvenient.
    1. cengowar
      cengowar
      • member
      • 23 kudos
      Thank you. Now better with Version 1.2
    2. Rayyahousecarl
      Rayyahousecarl
      • member
      • 0 kudos
      Tested Version 1.2, no real difference. Never mind, thanks for the mod.
    3. cengowar
      cengowar
      • member
      • 23 kudos
      I've created V1.3 No idle Marker Version.
      I hope, you try.
      Thanks for your critism.
  9. Heabob
    Heabob
    • supporter
    • 0 kudos
    Beds don't give well rested bonus, only rested.
    Getting well rested at Breezehome though.
    Don't make the mistake of storing potions and herbs in those alchemy satchels as they were all gone after coming back from killing Alduin.
    Hundreds of them I'd been saving since starting a new game, now at level 45.
    Had to go back to older save and re-do several long quests.
    Never happened on other play throughs when storing in satchels at Hearthfire homes.
    Don't know if they're bugs or not.

    I'd prefer the grinding wheel in the basement though, easier for smithing not to have to run up and down the stairs so much
    Don't think I'd put any Daedric Armor inside either, but that's just me.
    Endorsed anyway because the location is perfect when starting a new game and best of all it's free.
    1. cengowar
      cengowar
      • member
      • 23 kudos
      Thanks for endorsed. I've fixed all with V1.2
  10. alduin78
    alduin78
    • premium
    • 93 kudos
    Great house mod, but could i ask for a patch to work together with Jk Skyrim? Having both installed results in having a carriage blocking the entrance in the house...
    1. cengowar
      cengowar
      • member
      • 23 kudos
      Yes, you are right. Sorry for that. if you want, you can delete carriage with Creation Kit or console command.