Skyrim

About this mod

Asavira is a small dungeon mod for late game characters (I suggest you play it with followers).

Requirements
Permissions and credits
Donations

Simple Description:
Asavira is a dungeon mod that adds a new dungeon into the game, the Asavira Dungeon, it's located to the east of Skyrim. I made it so it's already discovered and you can fast travel to it as soon as you start your game, just open your map and use the search function for Asavira if you're having trouble finding it.

Detailed Description(IMPORTANT):
This dungeon was created for late game characters who can pretty much beat anything easily in Vanilla Skyrim, it was also made expecting you to bring a decent party of followers.

Check the preview for better understanding, or don't to avoid spoilers (by the way, sorry for the crappy quality, that's what I get for using a 1366x768 resolution, on top of YouTube compressing it).




The 4 parts of the dungeon (SPOILERS):

First part:
There are three guardians protecting the entrance, each of them can summon, and most likely will, two minions.
This will result in quite a mayhem, so brace yourself for some fps drops depending on your rig.

Second part:
In this part you'll start against only one enemy, however, he can also summon minions, the real issue is that there's no limit to how many he'll summon and it's pretty random how often he summons them. Also, he can cast Blizzard multiple times and thus, this fight can cause some pretty annoying ctds (I haven't had any in my last 10 tests against this guy but be warned).

Third part:
This was the least interesting fight I created but it's also the only one that uses a custom made script.... sad.
You'll fight against four Skeleton Fighters and one breton warrior. The script will make it so the Skeletons Fighters can only really die after being killed three times. They aren't very strong but are very tanky. as for the breton warrior, he's just annoying.

Like I said, it's the least interesting fight.

Fourth part:
This is the last boss, and unlike the preview video, there's no "boss theme" in the actual mod, I actually don't really no how combat music works so I ended up not being able to use any :/
Anyways, he's basically a tank full of strong attacks, including Firestorm. Not much to say about this fight, good luck, it may be easy for you, who knows, I'm not very good at balancing bosses.

Rewards for clearing the dungeon (obviously, spoilers in this section):

At the end of the dungeon there'll be a chest with one random drop and 30000 gold (honestly, 30k gold for a late game character capable of clearing this dungeon isn't much.... I may change it in the future but honestly, probably won't).

Ok, so here's the biggest bummer of the mod: there are 5 new items (the random drops) that will randomly spawn in the chest at the end of the dungeon (only one of those items at a time btw) but sadly I couldn't create a script that would reset the entire dungeon whenever you reentered it. In other words, to get all the items you'll need to use the "wait" feature several times to reset the dungeon after clearing it. That sucks.

The items aren't super op or anything by the way, they are just unique, and one of them may crash your game as it happens to basically be a summoning spell that conjures a miniature version of the Overseer (this one can't summon skeletons btw, that would mess the gameplay too much). Thing is, this little guy spams Blizzards pretty often, and this can be pretty heavy on your game, which can cause it to crash.
Feedback on this conjuration is appreciated.

The exit of the dungeon:
This may seem like a trivial topic but I'll say a few things about it anyway:

-The end exit of the dungeon is a one way trip, the dwemer elevator outside doesn't work from the outside (for some silly reasons I had to make it this way, not a big deal, thankfully).
-It doesn't make sense, I'll do better next time.

Installation:
Just drag the file to your NMM or use the download do NMM button (although I recommend you install manually by dragging the file to your manager).

Requirements:

-Latest update of Skyrim (no s***).
-Dragonborn DLC.
-Dawnguard DLC.
-SKSE v1.9.32.0.

Recommended Mods:
-Any mod that allows the use of multiple followers.
-Any mod that adds op followers.

Permissions:
Feel free to showcase this mod wherever you want but while also linking your showcase with a link to this mod page.
You're not permitted to reupload this mod anywhere without my approval.

Credits:
-Me, for making this mod (no s***).
-DarkWolfModding, I don't think this guy will even see this but I used his script example in the creation kit for one of the mobs in this mod and it was great.
-Bethesda for the game and creation kit.

And thanks everyone who spent their time checking this mod.