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About this mod

A comprehensive overhaul that brings Solstheim back to life. Billboards and 3D LOD available for use with DynDOLOD and TES5LODGen. Compatible with Skyrim Flora Overhaul. Updated 3/13 with new landscape textures, lots of fixes, new grasses, patch for 3D LODs and more

Permissions and credits
Solstheim Genesis

by mobiusbelmont

"Genesis, simply put, is life from lifelessness"

[left][/left]General info:
This mod is a comprehensive overhaul for the island of Solstheim.  My hope was to return Solstheim to it's 3rd era glory with the addition of flora from Vvardenfell to the southern half of the island.  The northern half of the island has more flora and hundreds of trees have been added. 

Here are some of the changes this mod makes:

- ash textures from some of the trees and objects have been removed.  Rocks and boulders are generally untouched but don't clash with the new environment

- ash landscape textures have been removed from the landscape and replaced with other types of terrain

- grass has been added to the island.  See below for recommended settings

- the southern half of the island now has over 1000 new types of flora added including mushrooms, trees, and flora native to both Morrowind and Skyrim

- the northern half of the island has more trees both bare and snow covered

- ash storms and weather have all but been removed from the island (still a 2-5% chance of an ash storm) and replaced with sunny weather

- ash covered trees and ash dunes have been removed or replaced

- 3-D LOD generation now available as an optional download, see the optional files section (you MUST run DynDOLOD)


This mod ONLY alters the Solstheim world space and does not touch Skyrim

Currently there are three options:

1) vanilla tree LOD for skyrim without landscape and tree overhauls

2) Skyrim Flora Overhaul tree LOD for use with SFO

3) core files plus billboards for mixing this overhaul with other tree mods (TES5LODGen and DynDOLOD required) AND/OR for generating 3D Tree LOD (DynDOLOD required)

3-D LOD files are available in the optional files section for use with the DynDOLOD 3D tree option.  

- install the Core Files plus Billboards first, then install the optional 3D tree files in the optional files section
- follow instructions in DynDOLOD readme for 3D tree generation....In short TreeLOD=0 must be set in the DynDOLOD_TES5.ini file (DynDOLOD-->Edit Scripts-->DynDOLOD-->DynDOLOD_TES5.ini)

This mod is compatible with other mods for Solstheim, but not with Solstheim mods that change weather or make landscape changes.  

Solstheim Genesis has been tested with the following mods:

- Solstheim the lost levels (minor landscape conflicts exist)
- Nyhus and the border of Cyrodiil (minor landscape conflicts exist)
- Raven Rock Expanded 
- Solstheim extended Tel Mithryn and Skaal Village 
- Teladryn Serious (no known conflicts)
- verdant grass (load this mod after verdant to add the snow grasses from this mod)
- Solstheim Castle (no known conflicts)
- Fantasy Forests Overhaul (latest version does not touch Solstheim)
- Dark Forests of Skyrim (latest version does not touch Solstheim)
- grass mods in general should be compatible (only Verdant has been tested thus far)
- the latest version of Enhanced Landscape is compatible with Genesis based on looking at the archives of both mods (but I have not personally tested it)

The following mods are NOT compatible out-of-box:

Solstheim Climate Overhaul (adds weathers that conflict the ash-less meteorology of Genesis)
Solstheim Landscape Overhaul (no longer available on Nexus as of initial upload)
landscape overhauls for Solstheim
mods that modify or add ash textures
mods that modify or change the ash weather
Wet and Cold Ashes (I still have this in my load order but I used TES5Edit to delete the changes to the ash weather)
Skyrim Bigger Trees (can be made compatible with TES5LODGen or DynDOLOD)

Grass: make sure to have the following settings in your Skyrim ini (if you don't see grass then you need to add these lines)

iMaxGrassTypesPerTexure=10 (important if you want to see all the grasses used in this mod, this can be set higher than 10 without issues)
iMinGrassSize=50 (set this higher for better performance but with less dense grass)


- Install manually or with mod manager. 
- only install ONE main file: vanilla skyrim with no other overhauls, SFO version if you use SFO, or Core plus billboards if you plan to generate LOD or 3D trees
- TES5LODGen and DynDOLOD users should install the core files plus billboards main file.  You must generate tree lod with either of these programs if you wish to combine tree and landscape overhauls
- for 3D tree install Core Files plus Billboards, then the optional files for 3D trees in the optional files section.  Run DynDOLOD following instructions for 3D tree generation
- performance version with lower resolution textures is available in the optional section.  Install one of the main files first then overwrite with the performance bsa.
- if you prefer loose files, extract the archive with one of the many programs available to do this (I like BAE personally)

You do not have permission to upload this mod to any other site.   

Credits: This mod would not have been possible without the following resources:

BIG thank you to chrishpz for helping with beta testing and CK advice in general.
Also HUGE thanks to Sheson for help and advice with 3D lod file generation and creation
mentha: more colorful trees
hoddminir: grasses, flowers, and tree resource
Phitt: Sheogorad resource
3AMtrees for the dead pines
Zilav's tree LOD billboard creator was used by yours truly to create the billboards for the resourced trees