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JChinn94

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JChinn94

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About this mod

Adjusts the rather lackluster stats of Nehrimese soldiers and makes them more of a credible threat to the player and other NPCs. Also makes a few smaller adjustments.

Permissions and credits
Enderal - Nehrimese Soldier Tweaks 

For an army that's been described as being superior to Enderal's in practically every way in dialogue and in universe, I found that hard to believe when I see them get wiped out by effectively anybody.  What this mod does is improve upon the rather lackluster stats the Nehrimese have (in general) as well as make a few minor changes to make them more of a credible threat.

It's highly recommended to activate this BEFORE the end of MQ09 (The Lion's Den) so the additional soldiers are enabled at the quest's conclusion.


MAIN CHANGES
===============

 - Sets the level for most soldiers from 25-30.  A handful of them are now between levels 30-40.  This makes it harder for certain talents and spells being used against them (especially for lower level players), as previously many of their levels were set in the single digits.
 - Increases their combat related stats so they're more proficient in that area.  
 - Health has been increased, so on average they range from 250-300 HP, up from ~150 HP.  Reduced slightly for troops at level 40 and ones encountered at the endgame to reduce damage sponginess.
 - Adds the heavy armor variant, so officers and select soldiers now wear heavy armor.  Stats are in between Fine Steel and Rune armor.
 - Troops at outposts now respawn to give the impression that more are landing.  Slightly increased the number stationed at these outposts.
 - Re-enables another group that was supposed to appear in Goldenforst, and adds more soldiers to this group.


MISC. CHANGES
===============

 - Alma now uses a sword instead of an axe to better fit dialogue about her.
 - Used unused assets in the game files to replace the models for the regular boots and gloves, since the originals were bugged or the texture wasn't mapped correctly.
 - Made some adjustments to outfits.
 - Level 40 Nehrimese are named as "Elite Nehrimese Soldiers."  Even in vanilla Enderal they already had better stats and equipment compared to their weaker counterparts.
 - Changes the appearance of a few soldiers to prevent them from looking too identical from each other.
- Added in Nehrimese Battlemages/Spellswords to supplement the standard Nehrimese soldiers.
- Increased experience gained from certain Nehrimese soldiers.

 
REQUIRES:
===========

Skyrim
Enderal
Enderal Launcher


INSTALLATION: 
===============

 Simply place the esp file in the Enderal data folder and enable it in the Enderal launcher.


UNINSTALL:
============

Check it off in the Enderal launcher and delete it from the Enderal Data folder.


INCOMPATIBILITY/ISSUES:
========================

Only thing I've found so far is that in 1st person, the Nehrimese Heavy Gauntlets are kinda odd looking.  Unfortunately I couldn't find a 1st person mesh for it.  Also, anything that edits Nehrimese soldiers.

Feedback is much appreciated!


CREDITS:
=========

Thanks to SureAI for this wonderful TC and for letting me reuse the assets in the game files.


CHANGELOG:
=============

1.0 - Initial release
1.1 - Re-enables another group, readjusts some stats, and changes the appearance of a few soldiers
2.0 - Updated for compatibility with the latest 1.2.4.0 patch.  Replaces certain Wild Mages that were with some soldiers with Nehrimese Battlemages/Spellswords. Also adjusted experience gained, combat AI, stats, and appearances for some soldiers.
2.0.1 - Updated for Forgotten Stories release.
2.0.1.1 - Improved armor value for Nehrimese Heavy Armor to reflect improved stats for Fine Steel & Rune armor.
2.0.1.2 - Adjusted some AI data so they'll only assist members of their own faction and to match the current version of FS, minor adjustment to stats for some NPCs.
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