This page was last updated on 13 October 2022, 7:18AM
Changelogs
Version 4
4k retexture of all the content
fix on draugulf head animation
Version 3
better draugr guard houses
fixed a trouble in frostmere crypt
removed patrol from bleak falls barrow, so you can have the surprise of finding the first draugr only inside the tomb, as vanilla planned
Version 2.3
reduced initial levels, fixed shield normal map and inventory image
Version 2.2
i accidentaly made the upload of an unfinished version of the mod on version 2.1, and not the final version, on it the ai packages were not correctly assigned to all the groups, and more than the regular draugrs of bleak falls barrow will appear on that location, it was due to tests i was doing with ai packages with the other patrols and forgot to assign their proper packages and assigned 2 groups to the same spot on bleak falls. Now on 2.2 this is fixed.
i moved their final spot to a point more high on the road on the mountains in direction to bleak falls barrow, so they no more come close to riverwood's bridge
Version 2.1
changes on aggression radius, factions behaviour and AI to match better in immersion with my other additions