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lassenissen

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lassenissen

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85 comments

  1. MarrockV
    MarrockV
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    Trolls still float... why in the nine hells do trolls still float?
  2. Cliffracerz
    Cliffracerz
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    • 1 kudos
    But I thought they all float down here?
  3. Gorgulla
    Gorgulla
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    are u gonna make one for SSE?
    1. Void123
      Void123
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      You don't need to it works just load it up with the creation kit and save it. If you use wyre bash you can merge the mod and it will take up once less esp file. Just don't upload it at any site and it's only for your own personal use.
    2. skyrimlover1212
      skyrimlover1212
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      but some people cant do that + it would not be hard (i hope) to make a sse vr
    3. Gorgulla
      Gorgulla
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      its not hard, I can do it if I have mod authors permission.
    4. Void123
      Void123
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      Same here as well, it's really simple but some people just don't have sse or other reasons.
    5. lassenissen
      lassenissen
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      Gorgulla if you own SSE, and want to save this mod as an SE - Compatible version, that would actually be helpful to many!
      Feel free to do so, just throw me some credit when you upload it.
    6. Gorgulla
      Gorgulla
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      Thought so too!
      I do that, no problem! Thanks!
    7. SinbadStackpole
      SinbadStackpole
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      Hi. I still can'Mt find this mod on Nexus - SSE section.
      Could the mod author or anyone with authorization convert it in new CK and upload it to Nexus - SSE?
    8. edouy
      edouy
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      • 3 kudos
      Still not on SSE and its 7/9/2017.
    9. ColossusX13
      ColossusX13
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      • 26 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/16088
    10. jeromes09
      jeromes09
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      • 1 kudos
      Thanks
  4. Kulturellt
    Kulturellt
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    Love this mod, it's fantastic for any sneaky builds!
  5. xiu12
    xiu12
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    Random question. Does it work with XMPS and HDT skeletons and body meshes?
    1. lassenissen
      lassenissen
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      This depends if they edit material types called variations of "Skin" and "Bone". If all they do is edit the meshes but not the material it should work fine.
    2. matthew57778
      matthew57778
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      Mod author did state he edited the materials i believe.


      "making everything in these materials"
  6. Dorkykong
    Dorkykong
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    I wonder if it would be possible to make the weight of whatever the NPC has in their inventory matter as to how quickly (or slowly) they sink. Someone in full plate armour should sink far more quickly than someone wearing nothing but a loincloth.

    On that same point, I wonder if it's possible to make living NPC's sink if the combined weight of their inventory (or just equipped items, if possible, as a sort of lite version) exceeds a certain level. Someone in full plate armour shouldn't be able to stay afloat. This would make one's choice of light or heavy armour even more important, as bringing heavy armour might make you entirely unable to swim, and it would make deep water a legitimate defence against heavily armoured enemies. The lite version would make it so players can still bring heavy armour if they play on swimming. They'll just have to unequip it to swim. It would also allow for more stuff to be carried without drowning.

    I don't know. It'd be awesome, and would fit right in with mods that make heavy armour drain stamina, but I'm not sure it's at all possible. Either way it's a great mod, and definitely one I'll be downloading once I get back into Skyrim.
  7. Mookeylama
    Mookeylama
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    i like this alot, but bodies sink waaay too fast for me. drop like a rock, like there's no water there at all. no "wafting". probably a mod conflict or something on my end. but is there a setting i can adjust to make them sink a bit slower?
    1. ShawnDriscoll
      ShawnDriscoll
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      They fall like rocks for me too. No biggy though. There is a mine in Solstheim though that has a water pool in it with dead bodies hanging in the water. Will have to visit there to see what this mod does to those bodies, if anything.
    2. erikhzzz
      erikhzzz
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      I noticed this too. After spending about an hour tweaking the bone and skin buoyancy settings, I could get the bodies to sink BUT they would sink upright in a very unnatural ghost-like way (the bodies looked like they were walking underwater - creepy). I ended up INCREASING the buoyancy which makes the bodies float more naturally than in vanilla. Bodies eventually sink but it takes a long time. (Google search was glad to provide the insight LOL)
    3. ShawnDriscoll
      ShawnDriscoll
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      Ok. I did some tests at Damphall Mine. The bodies already in the pool were at the bottom when I got there. New fresh kills that I tossed into the pool sank pretty slowly, not like a rock. I have no idea if that pool has different water than other pools.
    4. lassenissen
      lassenissen
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      Strange you guys. I haven't encountered this myself.

      Bodies for me sink at about the same rate as they used to float upwards in vanilla, maybe slightly faster.
      Also all bodies that are in water when areas are loaded will immediately sink, this is normal.
    5. Clyybber
      Clyybber
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      erikhzzz Would you mind sharing your current settings?
  8. RoxyLuffer
    RoxyLuffer
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    Dead bodies DON'T SINK! Only Live Bodies sink. Corpses Float.
    1. lued123
      lued123
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      Typically, either they'll float or the lungs will fill with water and they'll sink. But then if they sink there's gas buildup and they eventually float up again, only to then let off that gas and sink again. All the while there's decomposition, and that can take a while. That said, many of Skyrim's npcs have large, heavy inventories that would cause them to sink for much longer, and they might just decompose before the gas buildup could lift their heavy steel armor.
      TLDR: It depends.
    2. ShawnDriscoll
      ShawnDriscoll
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      And dragons don't fly either.
    3. Daemonius
      Daemonius
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      • 2 kudos
      They sink first, then they come back to surface.. usually stinking like dead.
    4. Hallodria
      Hallodria
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      • 32 kudos
      This is Skyrim. These dead bodies have a lot of metal gear on them. You better believe they will sink. And stay sunk.
  9. pyrosushi
    pyrosushi
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    • 14 kudos
    The little things that matter to us. Great mod and idea! Also, did you make a Stephen King reference to "It"? If so, respect.
    1. Mookeylama
      Mookeylama
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      yep, gets an endorsement just for IT alone lol
    2. lassenissen
      lassenissen
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      • 12 kudos
      I'm glad you guys noticed.
    3. waxwheel
      waxwheel
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      Loved the reference - went to the posts before even downloading just to see if anyone else caught it.
    4. Mistle24
      Mistle24
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      • 30 kudos
      Pennywise gave me nightmares as a kid...
    5. ShawnDriscoll
      ShawnDriscoll
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      • 82 kudos
      Never saw IT. Had to look the scene up on YouTube. Clown in sewer? Interesting.

      ADDED:
      TES5Edit shows that it doesn't do wacky stuff like change facegens for everyone. I love these kinds of mods that change just one tiny thing in the game. Will endorse as soon as 15 minutes flies by.
    6. aok
      aok
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      Now you'll sink too!
      I want Cicero as Pennywise
  10. TheKenTsTer15
    TheKenTsTer15
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    Good idea! :o do you think perhaps it could be expanded upon by making heavy armored corpses sink faster and lightly clothed bodies slower?