This page was last updated on 24 October 2023, 3:38AM
Changelogs
Version 2.2.3
-Fixed some missing elixirs from the crafting menu: Restore Health and Fortify Two Handed
-Fixed a typo in one load screen that was bothering me for years.
-Bone Meal now produces 'Mortal' alchemical solutions.
-Fixed solutions not being made due to too powerful ingredients.
Version 2.2.2
-You can use alembics and study artifacts by activating them in the world without them being in your inventory. Requires you activate this in the MCM.
-When artifacts and grimoires explode, they actually explode.
-Changed artifact break chance calculation. They should now explode less often.
Version 2.2.1
-Adjusted Grimoire chances and randomness. They are now erratic and dangerous, as they were intended to be.
-Your skill in enchanting will improve your chances with Grimoires.
-Added vendor keywords to translation tomes and ancient tomes, so now you should actually be able to buy them.
-Added the artifact keyword to Enchanted Steel Warhammer Handles, so now they can be analyzed.
Version 2.2
-Most miscellaneous items can be dissolved
-Added support for 3rd party patches
Version 2.1.2
-Renamed alchemical solutions so they now use convoluted Ayleid as opposed to convoluted Latin
-Studying alchemical solutions now isn't quite as broken; studying a large amount at once no longer provide exponential experience
-Studying Grimoires are now more dangerous, as increased magicka has diminishing returns when studying it
-Artifacts are now more likely to break at lower levels of enchanting
-You can no longer perform research while sitting, as this could previously break your character
Version 2.1.1
-Fixed load screen spam
Version 2.1
-Added support for CACO 2.x and Requiem 2.x
-Reduced default experience gained from solutions by 20x
-Reduced enchanting experience gained from artifacts
-Added MCM options to determine how much experience to get per magic school, including Enchanting and Alchemy
-Rebalanced all alchemical values for the elixirs
-Added models and textures for alchemical items, courtesy of Aleanne and AnOldFriend
Version 2.0
-A lot of back-end script changes and optimizations. Clean Save Required!
-Overhauled the alchemy/artifact system, making it more refined
-Potions can now be dissolved
-Any ingredient can now be dissolved, including modded ones. The solutions are now dependent on effects
-Artifacts require blacksmith tongs to analyze
-Artifacts can be intentionally broken to analyze all aspects at once
-Artifacts may now have Technique archetypes imbued in them
-Unique Vanilla miscellaneous items can be analyzed
-Added Support for Shadow Spell Package
-Added Support for Tentapalooza
-Added Support for Caranthir Tower Reborn
-Added Support for Druid Essentials
-Added Support for Dawnguard Arsenal, thanks to Tamah
-Added Support for Epic Restoration, thanks to LordGrievous
-Added Support for Useful Restoration, thanks to LordGrievous
-Added Support for Forgotten Magic Redone, thanks to Rachmaninov13
-Added Support for Levitate Revamped, thanks to SirLazenby
-Changed how magicka recovers from Mental Exhaustion, hopefully fixing them being stuck
-Added Research and Experience MCM options
-Added a few useful Load Screens
-Increased the chance of finding Translation Tomes
-Shifted around several research/experience values
Version 1.21
-Fixed mixed messages for some of the Artifacts
-Fixed the Conjuration experience messages
-Fixed snow berries and some other ingredients not being recognized by the Alembic
-Drastically reduced the value of artifacts. They can still be decomposed and the resulting solutions can be sold.
-Fixed Revanent not being marked as a Conjuration spell
Version 1.2
-Added support for Elemental Destruction Magic, thanks to CP5
-Added support for Perkus Maximus, thanks to ThisOneWeirdTrick
-Fixed importing of Necromantic Healing
-Added a hard cap to Archetype experience, to hopefully prevent floating point errors
Version 1.1
-Completely changed the way artifacts and ancient texts work in the background, hopefully fixing any issues with them not being removed properly.
-Translation Tomes are now useful after you have some experience with a language.
-Added CACO version 1.2 support.
-Changed a few of the archetypes for some vanilla ingredients.
-Added page numbers to the Experience tab in the MCM menu.
-Made a handful of other miscellaneous changes.
Version 1.02
-Drastically reduced enchanting experience from disenchanting artifacts
-Removed debug messages when gaining skill experience
Version 1.01
-Reduced drop rates of artifacts
-Hopefully fixed the looping research bug