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Enai Siaion

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EnaiSiaion

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1057 comments

  1. Starkiller6635
    Starkiller6635
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    ELDERGLEAM doesnt launch with, does anyone knows how to fix it?
    1. reed33
      reed33
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      Perhaps you are using the wrong distribution of the mod, this version of the mod, as I understand it, LE editions have SE\AE editions, they are compiled on a different version of the game engine and work differently.
    2. reed33
      reed33
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      you need to understand what version of the game you have and download the mod specifically for it, while completely deleting every file that belonged to the mod that does not work briefly (or does not work at all)
  2. reed33
    reed33
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    hello, I started playing with this modification and I have mixed feelings about enchantments that can only be applied to clothing, but they cannot be applied to jewelry, which I would also classify as an element of clothing, given that they do not give an armor indicator, but you can do something like then remove this division into types altogether: clothing or armor, and even more so jewelry?
    Google translator was used for translation since I myself do not speak English.
  3. Francesco1080
    Francesco1080
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    Only just realised “cushioned” isnt in you description list, unless im completely blind.
  4. EnaiSiaion
    EnaiSiaion
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    Due to the large volume of comments on my mods and the time investment to keep up with them, this comments thread is currently closed.

    For feedback and discussion of this mod, head over to one of these:
    If you are experiencing an issue:

    • Consult the documentation. Read the FAQ (if there is one) and compatibility notes in the mod description, as well as the readme (Docs tab) and the bug list (for LE mods, the bug list is on the corresponding SSE page to reduce duplication).
    • Install the correct version. Make sure you download the LE version (/skyrim/) if you are using LE, and the SSE version (/skyrimspecialedition/) if you are using SSE. If the other version is available, the mod page contains a link to it. Not all mods are available for both versions.
    • Check for conflicts. Check if there is another mod loaded after this mod that may override it and revert its changes. Some mods come with loose files that end up in your data folder, override other mods regardless of what order they are in, and may stick around after you uninstall them.
    • Make sure you have the latest version. Please do not report bugs that are already fixed.
    Empirically, the above is more likely than not to solve your issue. Keep in mind that this mod is used by thousands of players without major issues, so if "the mod doesn't work" or "the mod is completely broken", the issue would likely be on your end and not actually a bug with the mod.

    Validated bug reports and feedback are welcome on the above subreddit.

    Thanks for playing! <3
  5. jj200275
    jj200275
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    Is the incompatibility with Immersive Jewelry absolute?
    1. EnaiSiaion
      EnaiSiaion
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      The author of IJ changes every enchantment, so yes.
  6. HeroWillHD
    HeroWillHD
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    Hi! I have a question, does this mod messes with the wuuthrad? I was reading in internet (in skyrim forum) that it could be enchanted because its enchantment doesn't count towards total enchantments, but when i open the altar in game the axe doesn't even show... I'm currently using skyrim legendary, with unnoficial patch and almost all of your mods (this, ordinator, wintersun, and the one that changes race abilities)
    1. EnaiSiaion
      EnaiSiaion
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      No.
  7. NexusKnight
    NexusKnight
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    I thank you for this great mod and endorse. However, I have a problem with the Wraith King ring. (I tracked it down to this mod by using the console.) The problem is, I can't get the King to go away even when removing the ring and placing it in a remote container - he seems to be a permanent follow now! What do I do? I only really want him when I equip the ring, lol.
    1. EnaiSiaion
      EnaiSiaion
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      This applies:
      Some enchantments are much stronger than listed/Upon installing the mod, a ghost appears at my side: Summermyst repurposes a large number of unused actor values to implement scaling enchantments: many enchantments modify an unused actor value, which is then read by a hidden perk or script. If some of these unused actor values are also used by another mod in your load order, Summermyst will accordingly grant you their effects. This is a compatibility conflict and you may want to not use the affected enchantments or uninstall one or the other mod. The readme contains a list of all unused actor values.
  8. datastealer
    datastealer
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    This is a upgraded version of Wintermyst? or both mods add differents enchantments?
    1. EnaiSiaion
      EnaiSiaion
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      Both.
  9. OlvynChuru
    OlvynChuru
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    This mod looks great! Could you make a version of it that doesn't require the DLC?
    1. EnaiSiaion
      EnaiSiaion
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      No. It's 2019.
    2. JohnsonNash
      JohnsonNash
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      And the DLC cost 20 dollars, not everyone has 40 dollars to spend on video games
    3. hobo1137
      hobo1137
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      Strange argument. They have been on sale many times since the DLCs were released in 2012. Unfortunately, games cost money and you have to pay to play.
  10. gigamoc
    gigamoc
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    congratulations for the best mods ever made, i'm an xbox 360 user i have converted some of their mods to my skyrim (xbox 360) and this one in particular has a bug where the npc's keep flashing when enchanted by enchantments like: gladiator ring that absorbs stamina by proximity, is this bug common, can it be fixed?
    1. EnaiSiaion
      EnaiSiaion
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      I imagine the NPCs themselves flash when hit by any effect regardless of what it is.