Call legions of loyal companions from all across Skyrim with war horns.
Permissions and credits
Author's instructions
The following permissions apply to all mods that are both made by IronDusk33 and released by IronDusk33 on the Nexus.
Translations: Anyone is free to make translations of all my mods, if they abide by the following requirements: -All translations of my mods can only be uploaded to the Nexus. -All translations of my mods must have a link back to the original mod in their description.
Patches: Anyone is free to make patches and edits of all my mods, if they abide by the following requirements: -Any edits to the .esp file must be in the form of a separate plugin file; patches cannot replace the original plugin or contain the original plugin file. -Patches must prominently show the version of the original mod used to make the patch, so as to prevent bug reports caused by using the incorrect version of the original mod. -All patches can only be uploaded to the Nexus. -All patches must have a link back to the original mod in their description.
Re-Uploads and Ports: No re-uploads or ports of my mods are allowed, apart from the following exception: -XBox Ports of my mods are not allowed if they were a collaborative work or were derived from another modder's work. You must contact the collaborating author or the original author first for their permission. -XBox Ports of my mods are not allowed if the mod has been labelled a work in progress; if the mod has been labelled an 'Alpha' or 'Beta' mod. -XBox Ports of my mods are allowed if and only if the mod has been uploaded by me on the Skyrim Special Edition Nexus. -XBox Ports of my mods can be uploaded to Bethesda.net, and only Bethesda.net. -XBox Ports must have a link back to the original mod in their description. -Note XBox Ports will not work if the mod requires SKSE.
Mod Packs: Anyone is allowed to release a mod pack that contains my mod if they abide by the following requirements: -Mod packs cannot contain a re-upload of any of my mods or any component of mods. -Mod packs cannot contain a plugin that was created through the merging of any of the plugins of any of my mods. -Mod packs can include a plugin that requires one of the plugins of any of my mods. See Patches above. -Mod packs can link to the original mod page. -Mod packs can automate the downloading of my mods if and only if the download comes from the original mod page.
Reusing Assets: Anyone is free to look through and examine any components of my mods to learn about the modding techniques I use. However, no one is allowed to directly copy any components of my mods for use in their own mods.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Description You can call legions of your most loyal companions from all across Skyrim using war horns.
First you need to get a horn. You can craft both at the forge; an imperial horn with iron ingots, and a nordic horn with a horker tusk and steel. These horns can also be found in Castle Dour and the Palace of the Kings.
Next, practice; simply use one of these horns in an exterior location with your weapons sheathed. (This starts a background quest that won't show up in your journal, but is needed for all of the mod's operations)
After that, recruit your loyal companions. Anyone you can take as a follower can be asked to answer to one of the horns. Up to 15 followers can answer to each of the imperial and nordic horns.
Finally, call forth your army! If you are in an exterior location with your weapons sheathed you can use one of your horns to call that group of followers to you. They will come running over the hills in a matter of seconds. Just be sure to call them before you end up like Boromir.
Installation This mod can be installed at any time without issue.
Before you uninstall you should permanently dismiss all companions from answering to horns.
Compatibility This mod should be compatibility with almost everything.
It edits the Castle Dour and Palace of the Kings cells, so mods like ELFX and RLO should be loaded after this.
The quest that controls the AI packages has priority 45, so any quests with a higher priority will take control of the companions. This includes the Vanilla Follower system, and many vanilla guild quests.