Skyrim

File information

Last updated

Original upload

Created by

ILoveAlftand

Uploaded by

ILoveAlftand

Virus scan

Safe to use

Tags for this mod

135 comments

  1. ILoveAlftand
    ILoveAlftand
    • member
    • 33 kudos
    Locked
    Sticky
    Found a place where grass Clips through roads or other things let me now i'll fix !
  2. GammaThreve
    GammaThreve
    • member
    • 8 kudos
    This doesn't remove a single blade of overgrown grass from around Hearthfire homes. Like, the one place this would be needed most. None of the other grass removal mods seem to work, either. Did y'all just assume no one builds Hearthfire homes or something?
  3. BellaDovah
    BellaDovah
    • premium
    • 27 kudos
    This looks like great work, I can't believe I've never seen it before! I am using 'Landscape Fixes for Grass Mods' anyway but since this replaces the esp instead of adding another one, I see no harm in using this as well! I am a little bit confused about the files/versions though...Does the main version delete all flowers/grass/lily-pads from the water? I don't know if I want 'with water flora' or not because I'm not too sure what you mean by that. Thanks
    1. ILoveAlftand
      ILoveAlftand
      • member
      • 33 kudos
      the without waterflora means no plants / gras pepbbles in rivers and sea
    2. BellaDovah
      BellaDovah
      • premium
      • 27 kudos
      I see, so is the optional file the one that removes them? Or is it the main file that removes them and the optional keeps them? Sorry I'm being dumb.
    3. ILoveAlftand
      ILoveAlftand
      • member
      • 33 kudos
      the main file doenst have water flora optional is with gras in lakes and sea so chose main for saving fps
    4. BellaDovah
      BellaDovah
      • premium
      • 27 kudos
      Oh thanks! I understand it now, think I'd rather have some flora in the water so I'll go for the optional one
    5. deleted39534995
      deleted39534995
      • account closed
      • 7 kudos
      The mod Landscape Fixes for Grass Mods no longer seems to exist neither here nor on Steam. Does anyone know if it was removed or renamed?
    6. BellaDovah
      BellaDovah
      • premium
      • 27 kudos
      It's only on the SE pages but there is a LE version in the files: https://www.nexusmods.com/skyrimspecialedition/mods/9005
    7. Darklocq
      Darklocq
      • premium
      • 125 kudos
      Did you figure out which one is which? There's nothing here named "Without Water Flora", but "With Water Flora" which implies the opposite. I can't parse what "the main file doesn't have water flora optional is with grass in lakes" is supposed to convey.  The main file doesn't include water flora? The main file doesn't make water flora optional? Opposite interpretations.  At this point I'm wondering if I need to download both and comb through them with TES5Edit to figure it out.  Not sure why the mod author can't just give them clear names and descriptions. [sigh]

      That said, I appreciate the tedious work it must have taken to produce this repair mod, and it seems important since STEP (3.0.0 for LE) has us install Verdant as if it's been thoroughly vetted as a great improvement when in reality it's pretty buggy.
  4. tv54992
    tv54992
    • supporter
    • 41 kudos
    Found some grass patches in Riverwood by Sven house and the blacksmith in the middle road by the entrance.
  5. DarkWandererAmon
    DarkWandererAmon
    • premium
    • 109 kudos
    whiterun farms, Nazeems farm in particular has grass clipping clutters issue
  6. SkyrimFantom
    SkyrimFantom
    • supporter
    • 169 kudos
    I request a SSE version ! :)
  7. DarkWandererAmon
    DarkWandererAmon
    • premium
    • 109 kudos
    https://www.nexusmods.com/skyrim/mods/60220/?tab=images
    These riverplants are causing clippings with my other mods. In order to remove them, what texture files shud i delete? Please advise.
    1. ILoveAlftand
      ILoveAlftand
      • member
      • 33 kudos
      solojunco textures with meshes serach them
    2. DarkWandererAmon
      DarkWandererAmon
      • premium
      • 109 kudos
      THANK YOU!
    3. DarkWandererAmon
      DarkWandererAmon
      • premium
      • 109 kudos
      THANK YOU!
    4. DarkWandererAmon
      DarkWandererAmon
      • premium
      • 109 kudos
      THANK YOU!
  8. xguzman30
    xguzman30
    • member
    • 2 kudos
    Thanks a lot for this mod. Have been using it for a long time. I have found another black hole in Falkreath town behind the hall of the dead building next to the brotherhood secret door.

  9. Zone07
    Zone07
    • member
    • 0 kudos
    hello,

    In dawnguard, the quest who takes you to auriel's bow, the vale is full of floating grass.
  10. Kanori24
    Kanori24
    • member
    • 21 kudos
    Hi, I use this and while it keeps the grass of of main roads, my dirt trails still have a lot of grass growing in them. Is there an INI setting or mod conflict that could be responsible? It seems that grasses will still grow a distance from their assigned ground texture, rather than stop at the point where a grass texture blends with the dirt texture.
    1. ILoveAlftand
      ILoveAlftand
      • member
      • 33 kudos
      Bethesda didnt handpainted whole skyrim it was done with region generator or something like this and there are options for landscape textures.
      landscpae textures do have some kind of strengthlevels ( example real life : i do have yellow sand and now i put brown sand on top you will see brown sand mostly but the yellow sand it still there ) i can paint them on the ground with different strength something like this for example fielgrass02 landscape texture i paint it on the ground but i can now use dirt02 on it with 2/3 strength it shows dirt02 but it also have fieldgrass02 in it so grass will still grow there.

      Please send me a picture ^^
    2. Kanori24
      Kanori24
      • member
      • 21 kudos
      Yes I've noticed how painting textures can be transparent on one another. I wish there was some priority function or something that would determine which one was put down last, and thus be the top, which grass would not spawn over. I've been working with your plugin for my own use, going over some particular areas I found where grass still grows across dirt/gravel paths. I've also been toying around with the allowed grasses to give my game its own look. I'm modding the mod, lol. Anyway, I can take care of it myself, I just wish the highest strength for the terrain brush was much harder, and wouldn't leave such a transparent edge. And to be honest... I cannot tell a difference when going from the softest to the hardest setting in the CK O.o

      Edit: I will send you a few pics soon.
  11. afeq
    afeq
    • member
    • 9 kudos
    hey thanks for this, question do the optional version has also kept the stone pebbles outside lakes?
    1. ILoveAlftand
      ILoveAlftand
      • member
      • 33 kudos
      i completly removed the stones pebbles they wont appear in the main and optional