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Mihail Romanov

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MihailMods

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About this mod

NOW ALL 3 MODS IN 1FILE: Guars of Solstheim brings a little bit more of Morrowind's lore to the world of Skyrim, adding a guar breeding farm to Raven Rock exterior, several new npcs with stories to tell, guars as world creatures, a pack guar follower, a white guar mount, a new set of morrowind armor and small quest to find the last two.

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Permissions and credits


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PLEASE, IF YOU LIKE MY WORK,
DON'T FORGET TO ENDORSE MY MOD, 
IT'S QUICK AND FREE, THANKS :)

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JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 
WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
DIRECT LINK






(your videos and screenshots
would be very welcome)




NOW ALL 3 MODS IN 1FILE: Guars of Solstheim brings a little bit more of Morrowind's lore to the world of Skyrim, adding a guar breeding farm to Raven Rock exterior, several new npcs with stories to tell, guars as world creatures, a pack guar follower, a white guar mount, a new set of morrowind armor and small quest to find the last two. The settlement is just outsite the east exit gate of Raven Rock, and have two houses, a space when the redoran guards come to eat and drink, some farmers, a custom voice guar breeder (with info about guars), 3 adult respawnable guar used for reprodution, several respawnable young guar cubs, new items such as guar milk (and guar meat and hide if you kill a guar), a complete book about guars, and the owner of one of the houses (Publius) is on the center of Raven Rock, also with dialogue, and he offers you his Pack Guar. Pack Guar acts as an animal follower, and also can carry your items while following you around.
In Tel Mythrin there is Hashan the Assistant, with a small tent and a guar, you can also have from there some knowledge about morrowind houses and slavery (he's a khajiit).
Mod also adds a small non marked quest called "Rumors of a White Guar", based on a similar quest on tes 3. And you need to follow the steps of a misterious Royal Morrowind Guard that arrived on Solstheim from Morrowind's mainland mounted in a rare White Guar. You need to find and receive rumors from several npcs untill find the two.
First npc works on Retching Netch, and is close to the entrance. In the end you can adquire a guar mount and a set of armor.
Both Pack Guar and Guar Mount are essential and do not die, but do not engage in combat.




- 1 new settlement - GUAR BREEDING FARM

- 2 interior houses to that place

- 1 new small tent in Tel Mythrin- HASHAN camp

- 3 essential npcs with several dialogue lines with lore (Sendhis and Hashan, also a short dialogue with Publius)

- npcs (no voiced) with rumors to the quest bellow

- a small non-marked quest to find a rare White Guar

- Guars in 4 variants:
Guar Cub
Guar
Pack Guar
White Guar Mount

- they have new sounds, behaviour and loot

- a new book

- More morrowind life to your game






- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods





This mod is part of the Dunmer Culture Saga, a series of mods that have the goal to bring to your Skyrim's experience more elements from TES 3: Morrowind, and the cultural elements of Dark Elves. Take a look in more mods from this saga released until now.







I really want to sincerely thank several person. If they are modders, please endorse and play their mods:


Felipe Fabres- vídeo logo
Lore Creature's Team
AerynnRavanna
Jboy and SpikeDragonLord
Marin
CD PROJEKT RED



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PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, please give credit in your mod page to this mod page.



(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 

THANKS! :)
Mihail Romanov







As some of you already know,i'm working a lot in a new morrowind island close do Mournhold and Necrom, almost the size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release of the corprusarium if you have not already played it, cus i will change several stuff. The part 2(island) will be ready in some months, let me show you some pics of the landscape here, and you can see more in this link (that is frequently updated) https://imgur.com/a/Gz6IG


















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