SKYRIM
Realistic Weapon Reaches by DenassaG
Skyrim » Gameplay Effects and Changes
Added: 31/10/2016 - 04:22AM
Updated: 01/11/2016 - 03:44AM

46 Endorsements

1.1 Latest version

449 Unique D/Ls

796 Total D/Ls

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Uploaded by DenassaG

Description

Last updated at 3:44, 1 Nov 2016 Uploaded at 4:22, 31 Oct 2016

Dramatically reduces weapons' hitting reaches to more realistic values. No more enemy hitting you from 4-5 meters away. Can't help Skyrims faulty combat system, but at least this mod makes it much better.

Reaches in some cases differ, but this gives an idea what has been done, these are the base stats from where I started, then made some adjustements. Weapons' reaches are calculated relative to each other.

Greatswords 1.3 > 1.1
Shortswords 1.0 > 0.6
Swords 1.0 > 0.75
Battleaxes/hammers 1.3 > 0.95
Katanas 1.0 > 0.95
Maces 1.0 > 0.6
War Axes 0.7 > 0.6
Daggers 0.7 > 0.4

There are some little adjustements in some weapons, for example Iron Dagger has reach of 0.3, some other weapons have different reaches too.

If you think some weapon needs to be adjusted, feel free to tell, so I can make the changes.