I love the sky whales (I use Sea of Spirits, which includes them), and I'm going to wind up downloading this too for the immersion of finding elepha--er--sky whale grave yards. :)
The Skyrim alchemist/Hunterborn player in me though kind of wishes the bones could be used--either as straight out alchemy ingredients (Telekenisis/flying/water walking properties, maybe?), or even as a cooking ingredient (sky whale bone broth, anyone?). Or, you know, both. I like both, haha
I also like the idea of whale bone weapons--might be a nice switch-out from my dragon bone ones from time to time.
Snow Whale Bone Weapons, huh? Maybe add them to the Leveled Lists? Around the level of Nordic Carved for stats. Also, maybe replace the steel greatsword at the Kyne Memorial with a whale bone one? You asked for suggestions, I provided! Also, a standalone snow whale mod would be nice! (I like them but not much else from Beasts of Tamriel). Keep up the great work! We hard Nords need help to restore our rightful culture those imperial milk drinkers at Bethesda failed to implement!
It would be metal as hell if one of the Nordic ruins had a whalebone skeleton suspended in one of those long changers, like it was the Natural History Museum or something. A hunt like that would be the sort of trophy that animal spirit worshipers like the Ancient Nords would be proud of. Maybe even one of them hanging over the Word Wall in Bleak Falls Barrow's cave, since it's clearly still part of the tomb structure, and presumably very holy because of the boss tomb and the word wall.
I wonder if there's room for one in Ysgramor's tomb or Labyrinthian. Maybe Winterhold or the Bard's College would make sense too, since they are the closest things Skyrim has to museums.
As for how they got the bones in there, it would make sense if they brought in the skeleton before they installed the doors and some of the interior walls, I suppose.
Anything MK is awesome, so long as we don't get into weaponized time-space warping math equations from Hist starships. ...I refuse to believe Black Marsh invents any form of math by the 9th era.
It sounds weird, but something about the Snow Whales is so majestic even if it is pretty silly. I'm gonna try to port this to SSE for myself, get it together with Sea of Spirits for some awesome Snow Whale action in-game :^)
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Also, please let me know of any issues.
Applied snow shaders to the bones and surrounding objects. Also made a version without the crashed dwemer airship. I didn't like it anymore.
The Skyrim alchemist/Hunterborn player in me though kind of wishes the bones could be used--either as straight out alchemy ingredients (Telekenisis/flying/water walking properties, maybe?), or even as a cooking ingredient (sky whale bone broth, anyone?). Or, you know, both. I like both, haha
I also like the idea of whale bone weapons--might be a nice switch-out from my dragon bone ones from time to time.
Love the mod!
I wonder if there's room for one in Ysgramor's tomb or Labyrinthian. Maybe Winterhold or the Bard's College would make sense too, since they are the closest things Skyrim has to museums.
As for how they got the bones in there, it would make sense if they brought in the skeleton before they installed the doors and some of the interior walls, I suppose.
If it do make it i'll probably upload it as an optional or it's own mod, in case some people want to keep the mystique of the secluded remains.
...I refuse to believe Black Marsh invents any form of math by the 9th era.