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The Care Taker

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About this mod

A simple mod to teleport NPCs to your location without the need for console commands. Capable of transporting multiple NPCs with a single press of a key. You can even search for NPCs by name to find them anywhere in Skyrim.

Permissions and credits
Attention: This mod is no longer being supported or updated.

This mod has been uploaded by "The Care Taker" at the request of its owner. The Care Taker account is run by Nexus Mods for the purpose of hosting mods created by authors who are no longer active in the community.

If you are a mod author and would like to learn more about this service or have questions, you can find details regarding The Care Taker HERE.

Happy modding!

Compatible with Enderal

What Is This?

Have you ever had a follower fall behind because they couldn't navigate some steep terrain? Have you ever seen an NPC get stuck somewhere because of a bad navmesh in a town mod? Are you looking for an alternative way to keep track of multiple followers? In order to deal with these problems you would have to bring up the console and figure out how to get an NPC selected in order to perform a "moveto player" command to get them to your position. This mod simplifies that by mapping the same functionality to hotkeys and allowing you to manage multiple NPCs at the same time. You can even search for NPCs by name if you don't know where to find them.

How To Use

There is an MCM menu that will allow you to configure the hotkeys and see a list of NPCs that are currently managed. The hotkeys are as follows:

  • Add/Remove NPC
  • Cycle Current NPC
  • Cycle Current Profile
  • Get Over Here! (Current NPC)
  • Get Over Here! (All NPCs)
  • I'll Go There! (Current NPC)
  • Resurrect NPC in Crosshair

To start managing an NPC, simply select them with your crosshair and press the "Add/Remove NPC" hotkey. This will make them managed by Get Over Here. You can cycle the currently selected NPC which you can then transport to your current location with a single press of a hotkey. You can also transport all of your currently managed NPCs at once with a separate hotkey. You can remove NPCs from the managed list by pressing the "Add/Remove NPC" hotkey again with them in your crosshair or use the MCM menu to remove them if they are not nearby. There is even a hotkey to resurrect an NPC if you discover they died while wandering around Skyrim.

There is a profile system available that will let you add NPCs to a specific profile so you can transport different groups of NPCs. The current profile can be selected in the MCM meu or through the cycle current profile hotkey. NPCs can be removed from a profile by clicking on their name in the MCM menu, although the changes won't be made permanent until you close the MCM menu so if you accidentally click on an NPC you can simply click on them again to keep them in the profile. There are buttons in the MCM menu to remove or keep all of the NPCs in the current profile.

The MCM menu has an option to search for NPCs by name if they are not currently managed and you don't know where they are. Usually this would need to be done by opening the console and entering "save <name> 1" and wait for the text file to open which you would have to search to get the reference ID and then enter that into another console command to locate them in Skyrim. That can be a rather complicated process. The search function simplifies this by allowing you to enter the name of the NPC and it will ask if you want to add them to the current profile if they are found anywhere in Skyrim without ever needing to go into the console.

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You can feel free to make translations, upload this to other sites, and generally share this with anyone you like without asking for permission so long as you don't try and make any money from this mod. I only ask that you make sure to give me credit for this work. You do not have permission to port this to Special Edition as this relies heavily on SKSE and I don't want to deal with complaints people may make about this not working due to the differences between the 32-bit and 64-bit versions of SKSE that someone else did not compensate for. You also do not have permission to use any part of this mod in your own mods without asking for permission first.

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