SKYRIM
Lucid's Realistic preset by Lucidstorm1
Sure AI: Enderal » Enderal: Miscellaneous
Added: 30/09/2016 - 12:38AM
Updated: 04/10/2017 - 12:36PM

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Uploaded by lucidstorm1

Description

Last updated at 12:36, 4 Oct 2017 Uploaded at 0:38, 30 Sep 2016

50% this is a preset for Enderal and a white/colder filther for any enb made so far, another 50% is a guide I always wanted to do, since I have chronic amnesia  I've put some knownledge I have on this Skyrim/Enderal game for me to remember (like fast fps boost).

user quotes:

QUOTE
Zaksta said: (...) this is the only (...) preset on Nexus for Enderal featuring a truly dark night 
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                       PART I : TWEAK GUIDE FOR ENDERAL (+ SKYRIM) AND ENB 
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most of these works with oldrim btb 


1) FPS BOOST VIA ENB EDIT:

quality loss is negligible IMO, only texture size scale matters more.

Before you proceed in-game I highly recommend that you put lower quality settings for bloom and dof in enb series ini, I tweaked around so it is not needed at that high value anymore and gives a huge boost in fps:
[BLOOM]
Quality=2
[DEPTHOFFIELD]
Quality=1 

also disable any AA found in enblocal.ini (not necessary but might spare some fps) :
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false (I don't like it enable due to conflicts with ice/transparency)
EnableSubPixelAA=false
EnableTransparencyAA=false

tweaking some SSAO enbseries.ini quality options can give alot more fps:
[SSAO_SSIL]
FilterQuality=2
SamplingQuality=2
SamplingPrecision=2

Further diminishing texture size scale of [SSAO-SSIL] and [Reflection] can give significant fps boost (at a relatively minor cost ofc, I personally don't go below 0.7),
SizeScale=0.5 (or lower)
SourceTexturesScale=0.5 (or lower)

or just keep at 0.7 or more if you still have room for quality

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2)  CRASH FREE EXPERIENCE FOR ENDERAL AND SKYRIM -  ENB MORE DETAILED MEMORY TWEAK, CRASHFIXES, WIN 7, HARDWARE: 



Before proceeding with enb tweaking Crash fixes mod is mandatory to prevent crashing CRASH FIXES 
After all is installed go back to this page here and then download the crash fix ini setting in the optionals so the memory script hog is at 90% max. You can also just copy these values into crashfixplugin.ini : 


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time for enb, go into:

[MEMORY] in enbolocal.ini (where skyrim.exe is): 

For a 980 ti (just an example) that has 6 gig of ram you need to insert an inferior value in the videomemorysize line (I tend to put zeros and substract values from 100 to even 200 for more stability), that way there is reduced share between Ram memory and video memory, only put superior values if you get constant CTD due to too many mods or low hardware memory, or other problems like texture pop-in/not appearing at all. If that is the case put high values with ram+vram but expect stutter similar to enablecompression=true. Also setting very high RAM+VRAM helps decreasing transition time (doors, world transition) but will always stutter more than values below you vram size. 

example of an ideal set for perfomance and quality:

[MEMORY] in enbolocal.ini: 

OPTION 1 (preferred version for a smoother game)

ExpandSystemMemoryX64=false (not recommended anymore, caused me several problems)
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false (causes stuttering)
EnableUnsafeMemoryHacks=false  (put true if you have at least 18 gig of vram, Crash fixes message in red told me that 17 vram was used and game crashed, this settings uses vram instead of ram and ignores other settings, causes ILS with small vram cards like 980 TI with 6 gig of vram!)
ReservedMemorySizeMb=256 (no need to exaggerate, enb handles small values like 64-128 no problem, don't put 512-1024 it's stupid overdo, 384 has been tested for best performance but might crash your game! try 384 then lower it if u CTD)
VideoMemorySizeMb=5900 (that's because 980 ti has 6 gig, if you have 8 gig put 7900, if serious problems listed above put ram+vram values)
EnableCompression=false   (causes stuttering if set to true)
AutodetectVideoMemorySize=false (fails to proper detect, don't use this)


OPTION 2 (if you crash)

ExpandSystemMemoryX64=false (not recommended anymore, caused me several problems)
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false (causes stuttering)
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=64 (that is enough, you will experience some stutter from time to time: very rarely though)  
VideoMemorySizeMb=15000 (leave zeroes ok?)
EnableCompression=true (you need to compromise)
AutodetectVideoMemorySize=false

This is just an example for 980 ti, adjust accordingly or ask questions in the mod page, check how memory u can put: download VRamSizeDX9

the option 1 and 2 can be inter-changed mid-game, If I run lower quality textures I use option 1 for max smoothness, if alot of textures 4k/2k I use option 2.

proper load order and non-scripted mods are highly recommended, don't put 100 script heavy mods (or use non-scripted variants you will use 25% of the scripts anyway). Shadow in skyrim prefs.ini should be at 1024 or max 2048, use skyrimreleaded for shadows instead. Don't trust any mod author (not even me), read carefully in the comment section if s.o. spotted nasty script loops in one of these famous mods. Learn to clean your mods (save tool is essential), here is a good guide: http://warzones.skyrim.modunion.com//updating-wz-best-practices/

download Insignificant Object remover to get rid of the nasty pebbles, also download to remove kelp and rock from underwater: https://www.nexusmods.com/skyrim/mods/55240/?

you could try Tetrachromatic ENB performance patch OPTIMIZED FOR SLI by PROPHET (good balance performance/quality), copy only his shadow, SSAO-SSIL, Reflection (and perhaps DOF and BLOOM for even more performance) in the enbseries.ini, http://www.nexusmods.com/skyrim/mods/77384/?

Skyrim is the only game that will take advantage of any hardware improvement like gen 3.0 over 2.0 (3 FPS to 10-15 fps more in cities: I tested this), or alot of vram or ram, so yes it makes sense to buy a card with 20 gig of vram for skyrim and 64 gig for ramdisk, all advantages are used -  trust me. At least 16 gig of ram and 6 up to 11 gigs of vram are highly recommended. Skyrim will use at least 6 gigs of vram with 2k mods (I run with graph charts on my second monitor, I am just saying what I see). CPU is extremely important in Skyrim, I gained about 2-10 fps with skylake over i5-2500k and less stutter. All thx to mods and scripts... however some stutter will stay no matter what u throw at it, it's an old game and mods make that worse


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3) FIX FOR TOO BRIGHT WATERFALLS, FOGS AND OBJECTS

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4) SKYRIM HIGHLY RECOMMENDED MODS COMPATIBLE WITH ENDERAL

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5) TIP TO HAVE CRYSTAL CLEAR/TROPICAL WATER AND MUDDY UNDERWATER (REALISM) 

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6) I want even more muddy realistic underwater - like real life nordic lakes
this will make the underwater dark but also realistic:

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7) I want to use Skyrim Reloaded+ ENB+  watercolor for enb/RW2
This way all water effects works
 (works with Skyrim - oldrim, not just Enderal)

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8) OPTIONALS (increase/decrease image brightness) 

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9) MAKE THE CLOUDS 3D-like BY GIVING THEM SHADOWS

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 10) INCREASE QUALITY, ADD TEXTURES/MESHES: 

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11) I highly recommend Dyndolod to generate proper lods for Enderal. There is pack designed for Enderal
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PART II - THE PRESET - INSTALL INSTRUCTIONS AND DESCRIPTION


A preset that requires Vivid Ender enb

            DESCRIPTION:
It's a hit and miss with these presets, since the size and quality of monitor and colors can make it different between users


This is a  rework with complex recolor using a different framework so I didn't touch anything of Mangaclubs'. I have some exp in modding battlefield with color presets but this one was very hard for me. 3 lift gamma levels, shadow, midtones, bluish highlights for skies, tonemap color removal and vibrance RGB complete rebalance, using only few effects for more perfomance. 
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Cold color palette exteriors, warm yellow palette interiors, I enhanced the pros of Vivid Ender the best I could.

~
Bug fixes for Vivid Ender and the reason why

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            INSTALLATION FOR THOSE WHO DON'T HAVE VIVID ENDER ENB

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              INSTALLATION FOR THOSE WHO HAVE VIVID ENDER ENB 

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           UNINSTALLATION:
simply delete ''sweet'' folder from the main folder of the game
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           EFFECTS USED:  
SMAA_ANTIALIASING -  TONEMAP - BLOOM- LIFTGAMMAGAIN - VIBRANCE - DITHER - CURVES - TV LEVELS - LUMA
subtle use of the effects, small dosage of luma, vibrance, tonemap. You can toggle other effects on (from 0 to 1) like define_HDR, Vignette (this is pre-made so you can add effect and improve image) in sweetfx_settings.ini. 


CREDITS:
Guru3d, Boulotaur2024, Christian Cann Schuldt Jensen aka CeeJay.dk (http://ceejay.dk), Andrej Dudenhefner, 3an and the team that worked on sweetfx 1.5.1.
Mangaclub for making Vivid Ender Enb and weatherlist.ini 
Boris Vorontsov for enb
SureAI for Enderal/Nehrim
S.T.E.P. team
spoonsinger for image