The images show you approximately how near the towns you might hear the music. The edited cells are:
DawnstarExterior01 - DawnstarExterior09 DawnstarWesternMineExterior Wilderness 00008e78 (the inlet, basically, so the music doesn't stop if you swim from one side to the other)
WinterholdExterior01 - WinterholdExterior06 WinterholdExteriorEdge WinterholdExteriorBridge Wilderness 00008ebf Wilderness 00008e83 (these are so that it makes sense between the ruins and the cliff)
FalkreathExterior01 - FalkreathExterior06 Wilderness 00009c3f Wilderness 00009c61 (these are so that it includes all the graves and the stream behind the sawmill)
MorthalExterior01 - MorthalExterior08 Wilderness 0000937b (this is so that it includes the water nearby)
CHANGING THE MUSIC TYPE WAS THE ONLY EDIT TO THESE CELLS.
By the way, if anyone is interested in a rerelease of my (long-deleted) mod ZardHats, the ORIGINAL pointy-wizard-hat mod, please go here and leave a comment: https://yargcade.blogspot.com/2018/06/zardhats-rerelease.html
I've always liked the idea of this and I kinda hope/wonder if you could make more area's available.
Locations that come to mind are Solstheims Tell Mythrin, Raven Rock and Skaal Village. The main city's of Skyrim and the towns you didn't touch yet. Perhaps some important landmarks. High hrotgar, Sky haven, Guild halls, Eldergleem, etc.
I was wondering if it would be too much trouble for you to add compatibility for Holds - The City Overhaul. It'd be really nice to have music, but it changes the regions a great deal.
I don't know that mod sir. And really the strength of this mod, like most of mine, is that it does only so much and no more. Seriously it would be easier for you to just make it with TESVEdit the same way I made this one.PM me if you want to know more.
Hi. I tested it out and while it worked ok, I noticed that it played 'night time' tracks during the day and sometimes just silence. Thanks for this though, great idea!
Glad you like it. Give it time to settle in please; there are no night time tracks, but the silence sometimes is by design. Can you tell me if you use another music mod with this?
11 comments
DawnstarExterior01 - DawnstarExterior09
DawnstarWesternMineExterior
Wilderness 00008e78 (the inlet, basically, so the music doesn't stop if you swim from one side to the other)
WinterholdExterior01 - WinterholdExterior06
WinterholdExteriorEdge
WinterholdExteriorBridge
Wilderness 00008ebf
Wilderness 00008e83 (these are so that it makes sense between the ruins and the cliff)
FalkreathExterior01 - FalkreathExterior06
Wilderness 00009c3f
Wilderness 00009c61 (these are so that it includes all the graves and the stream behind the sawmill)
MorthalExterior01 - MorthalExterior08
Wilderness 0000937b (this is so that it includes the water nearby)
CHANGING THE MUSIC TYPE WAS THE ONLY EDIT TO THESE CELLS.
u just killed me kudo
I've always liked the idea of this and I kinda hope/wonder if you could make more area's available.
Locations that come to mind are Solstheims Tell Mythrin, Raven Rock and Skaal Village.
The main city's of Skyrim and the towns you didn't touch yet.
Perhaps some important landmarks. High hrotgar, Sky haven, Guild halls, Eldergleem, etc.
Just some wishful thinking =)
~Frosty