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About this mod

A simple expansion of the town of Raven Rock.

Permissions and credits
This mod is my attempt to improve the town of Raven Rock, with the emphasis being on utility over aesthetics (which isn't to say that I don't try to make it look good, just that I focus on adding things which serve a purpose).


  • A new wall on the south-west edge of town
  • A stockade around the northern entrance and cliffs
  • Guards patrol both new walls.
  • Adril & Cindiri Arano now have their own manor house.
  • After the mine is reopened, two ruined buildings will be repaired.
    • In related news, the miners now have homes and don't work 24/7. They will visit the Retching Netch in the evening and sleep in the repaired buildings.
  • Ienth Farm now has a larger ash yam field. It's supposed to be the town's only reliable source of food.
  • Removed some of the cobwebs in the Retching Netch. It didn't make sense for it to look abandoned even though it fills up every night.
  • Cleaned with TES5Edit

Optional File: Retching Netch Extra Seating

I've noticed that, with more NPCs visiting the Retching Netch, there aren't always enough seats. To address this, I've made an optional plugin which adds a table, four chairs, and some extra idlemarkers to the Retching Netch. I suggest using either this plugin OR your tavern overhaul of choice alongside the main file (I've left it separate so you have that choice).


I recommend using a mod manager, such as Mod Organizer or Nexus Mod Manager. If you want to install manually, just extract the contents of the archive into your Skyrim data folder. This mod is safe to install mid-playthrough; just make sure you save somewhere away from Raven Rock before loading it up for the first time.

I recommend using DynDOLOD to ensure that all structures display properly when viewed from far away.


This mod will generally be incompatible with mods that edit the south-western area of the town (between the Abandoned Building and the Earth Stone), the field behind Ienth Farm, or the area immediately north of the town.

Immersive Patrols, which adds Redoran Guard squads patroling north and east of the town, is fully compatible and works quite well with the new northern stockade.

Permissions & Credits

Anyone is welcome to release compatibility patches and translations into languages other than English (no need to contact me beforehand), as long as you properly credit me and the authors of any resources you redistribute (see below). If you wish to release other derivative works or include this mod in a compilation, you must obtain my permission. I can be contacted via Nexus private message.

The mesh for the end cap on the new bulwark was made by xenophobe3. Anyone is welcome to use it in their own mod, although it would be nice if you credit xenophobe3.

Note that the resources listed below may have different permission requirements.

Resources Used:

Elianora’s Extra Resources by Elianora

Mods Used in Screenshots:

Optimized Vanilla Textures (High-Res)
Book Covers Skyrim by DanielCoffey
aMidianBorn Book of Silence by CaBaL120
Windsong Character Overhaul by Windsong
Improved Closefaced Helmets by navida1
LeanWolf’s Better-Shaped Weapons by LeanWolf
Verdant - A Skyrim Grass Plugin by Preeum
Relighting Skyrim by NovakDalton & JawZ
Enhanced Lighting for ENB (ELE) - LITE by JawZ
ELEP - Full Vanilla Customizable ENB by JawZ

Other Town & City Mods I Like:

JKs Skyrim - Lite by Nazenn & Jkrojmal
Village overhauls by Arthmoor
Better Tel Mithryn by YsCordelan (that's me)
Greater Skaal Village by YsCordelan (also me)