Skyrim

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Rose and Sette

Uploaded by

SetteLisette

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About this mod

This is my own selfish rework of roserosenberg's amazing Skyrim Radioactive mod with many small fixes and humble improvements.

Requirements
Permissions and credits
Changelogs


3 Things You Wanna Know About This Mod:


  • This Is my own approach to "rework" amazing Skyrim Radioactive mod by roserosenberg which aims to fix some minor issues and improve overall stability and performance.

  • Many interior cells that were included in the older versions of Skyrim Radioactive have been restored and merged into one single esp. However, NOT every interior cell that has been worked on by roserosenberg is included.

  • The users with Interesting NPCs, Inconsequential NPCs, Enhanced lights and FX, Alternate Start - Live Another Life, Legacy of the Dragonborn, Skyrim Unique Treasures, Badgremlins Something Fishy, Skyrim Project Optimization, Unofficial Skyrim Legendary Edition Patch, and Holds The City Overhaul are supported with the easy-to-install compatibility patches.

  • Requires updated Skyrim and Hearthfire DLC.


OK that was 4 things actually ;)




Wanna know more about this mod? OK, here's some further info!



Skyrim Radioactive has always been on the top of my favorite Skyrim mods list. That's why I've always thought that there'd be something could be done to improve how the mod is presented. I've seen many people had to choose not to install the original mod with all the things like stability and performance considered. I think the mod is too beautiful to be stayed away and if you're like me, you would've felt the same.

I avoided touching Rose's original level design and focused on bringing simple fixes and improvements.




More specifically here's the list of things I did:


  • Undeleted the vanilla Navmesh and created the new without producing "dirty" edits.

  • XMarkers, XMarkersheading, TeleportMarkers, RoomMarkers. These invisible "markers" are very important but Rose doesn't seem to have payed enough attention to them. Without these things placed in the right place, these interior cells cannot function as well as vanilla. NPCs might fly, player might fall into the void. I've fixed their places so any quest and NPCs should work perfectly with the new layouts.

  • Fixed some oddly-paced objects and visible glitches here and there.

  •  Replaced some of the end-game gears placed in these interiors for the Lv.1 player's taking. So no more ebony gears in the general stores. No more Blades armors in every blacksmith workshop.





Q. So did you take over Rose's great mod and claim it yours!?


A. No, this mod is not meant to "take over" Rose's Skyrim Radioactive. This is, as the name suggests, a compilation of the interiors which Rose has been working on for years.
Rose is very much a motivated and active mod author who is still passionately working on updating her original Skyrim Radioactive. So some of the interior cells that she has reworked are missing in my Compilation, especially her recent works such as Riverwood and Whiterun houses are not included in my Compilation so they are only available from the original Skyrim Radioactive mod's page.

Rose has removed some of the interiors in her several updates. These include Blue Palace, Solitude Hall of the Dead etc. And now they are restored to be included in my Compilation.



 
The List of Included Interior Cells in This Mod:



Markarth

Arnleif and Sons Trading Company
Hag's Cure



Riften

Pawned Prawn
Elgrim's Elixirs




Solitude

Angeline's aromatics
Bits and Pieces
Blue Palace
Erikur's House
Fletcher
Hall of the Dead
Radiant Raiment
Solitude Blacksmith
The Winking Skeever



Whiterun

Arcadia's Cauldron
Belethor's General Goods Store
Dragonsreach (Farenger's Room)
The Bannered Mare
Warmaiden's



Windhelm

Calixto's House of Curiousity
The Candlehearth Hall
The New Gnisis Corner Club
The White Phial
Windhelm Blacksmith's Quarters






About the Compatibility Patches



You can install the compatibility patches for the following mods:

Alternate Start - Live Another Life by Arthmoor

BadGremlins Something Fish by BadGremlin

Enhanced Lights and FX by anamorfus

Holds The City Overhaul by Galandil

Inconsequential NPCs by Ripple





Credits



First off, a big thanks goes to roserosenberg, or Rose, a creator of the master work Skyrim Radioactive for kindly giving me a permission to give some tweaks to her mod and even encouraging me to do so.

Thank you Blary, Artisanix, Oaristys, and Tony67 for providing the modder's resources used in Skyrim Radioactive.

Thank you Rednick3 (https://forums.nexusmods.com/index.php?/user/25166489-rednick3/) for offering me help with finding tons of issues with objects placement. Without your detailed information and continuous help, the mod is not what it is now.

Thank you Laereal (http://www.nexusmods.com/skyrim/users/20548974) for finding and reporting various issues with my mod.

Thank you Mebantiza (http://www.nexusmods.com/skyrim/users/2782784) for keeping an eye for my updates and providing very detailed issue reports.