Adds tails to the races that don't already have them.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
No custom assets in this mod and it can very easily be done in less than a day for a beginner with the creation kit. Therefore do what you want with the files but don't steal. You can easily make your own if you wish to upload somewhere else.
File credits
Bethesda, for making a cool game
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod adds tails to races that don't already have them. Why would anyone want this?
There are Three flavours:
Khajiit Tails; Everyone gets a Khajiit Tail! (except Argonians) ~ the default nexus download
Argonian Tails; Everyone gets an Argonian Tail! (except Khajiit)
Human Tails; Everyone gets a Human Tail! (Except beast races)
Should be compatible with everything! Probably even other things that add tails (they will likely just overwrite each other)
Simply put, this mod adds the missing body part for tails to non-tailed races and puts the respective tail onto each race.
One last thing! I'm 80% sure you have to load this after any body changing mods like CBBE, UNP or SoS. 3rd party skeletons are welcome! (I recommend XP32 or whatever that one is)
It should work with vanilla skeleton I'm pretty sure I tested that. If not then can you bug report it? thanks.
no bugs are expected due to no scripts (because I don't know how) and the changes I made are very simple and minimal. But please report any bugs that you find!
FAQ:
Q: Wait... human tail? A: Yes!
Q: The human tail looks bad... A: because it's a khajiit tail with human skin applied to it, that is the extent of my abilities.
Q:Does this add a tail to everyone? A: Every race will now have a tail of some sort
Q: What about just for my character? A: No clue
Q: What about my |Insert Custom Race Here| Race? A: I don't know of a way to add tails dynamically and I can't support for custom races easily.
Q: What about Children? A: Not on purpose, but they were running around with tails in my tested game, so who knows?