Skyrim

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Brave20141

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Brave20141

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About this mod

This mod adds 6 new spells to the game, disarm, stun, full body bind, slow fall, unlock, and water walking. It also adds three powerful magical artifacts to the game, the staff of winterhold, the resurrection stone, and the invisibility cloak.

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This Mod adds 6 spells and three magical artifacts to the game, these include:


Disarm-Cast at an opponent and if it succeeds it will cause them to stagger and to drop their equipped weapon.

Stun-A powerful magical blast sends the target flying backwards, temporarily removing them from the fight, or can be used to cause enemies to fall from a high place.

Full Body Bind-If it successfully hits a target, they will be paralyzed for a full minute, putting them out of the fight. 

Slow Fall-Cast this spell before jumping from a high place, and you will find that the fall does not damage you.

Unlock-Cast before interacting with a locked door or chest, and you will be able to unlock it magically.

Water Walking-When cast it will allow you to walk on water for two minutes.

Staff of Winterhold-A powerful staff that stuns the target, and damages health and magika.

Resurrection Stone-When equipped it will add a spell that can fully resurrect the target. This does not turn them into a zombie, it will be as if they never died, all dialogue is retained, Merchants remain functional, etc. This spell uses the script command resurrect and so is unfortunately subject to all the same limitations.

Invisibility Cloak. Equip this cloak, and you will become invisible. However, as with all invisibility, interacting with anything or attacking or casting any spells will cause the invisibility to wear off, however next time you put it on, you will find yourself invisible again.

All of this can be found in a chest in the archmage's quarters in the college of winterhold, you will need the archmage's key to open it, this key is rewarded for finishing the college of winterhold questline. This is so that the spells are earned, to keep it balanced.

This mod is designed to be a more lore friendly version of another mod I made, check it out here:

http://www.nexusmods.com/skyrim/mods/75943/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D75943%26preview%3D&pUp=1

If you have any question comments or concerns, please ask, I will answer, if you have any ideas for magical artifacts or spells, pitch them to me, I would be happy to include them in this mod. I am still working on this mod, improving and adding spells, I hope you all enjoy a skyrim with a more dynamic and interesting magic system :)