Skyrim

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Last updated

Original upload

Created by

einsobl and stradivuckos

Uploaded by

stradivuckos

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Safe to use

About this mod

Adds an different experience system to Skyrim. Certain actions yield "XP" or experience, which then can be used to upgrade desired skills.

Requirements
Permissions and credits
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INTRODUCTION

Redone SXP mod by einsobl (starting a new game is required).
Performing certain actions will yield "XP" or "Experience Point", that "XP" can then be used to upgrade desired skills.


(Video is for version 2.2.2)


WHAT'S NEW?



REQUIREMENTS


HOW TO DISABLE DEFAULT LEVELING SYSTEM
(Recommended)
Keep in mind that following settings disable Skyrim's default leveling system. If you wish to play with "hybrid" leveling system (a mix of both SXP and Skyrim) you'd have to change following settings to whatever values you want.

Spoiler:  
Show
Open SKSE_Elys_Uncapper.ini and make changes listed below.

[General]
;...
bUseSkillExpGainMults=1
;...

[SkillExpGainMults]
;...
fAlchemy=0.0
fAlteration=0.0
fArchery=0.0
fBlock=0.0
fConjuration=0.0
fDestruction=0.0
fEnchanting=0.0
fHeavyArmor=0.0
fIllusion=0.0
fLightArmor=0.0
fLockpicking=0.0
fOneHanded=0.0
fPickpocket=0.0
fRestoration=0.0
fSmithing=0.0
fSneak=0.0
fSpeech=0.0
fTwoHanded=0.0
;...


OBTAINING XP
All these actions are configurable!

Spoiler:  
Show
  • New (3.1.0) Horse Riding
  • Slaying Actors
  • Location Discovered
  • Dungeon Cleared
  • Standing Stone Found
  • Food Eaten
  • Book Read
  • Horse Owned
  • House Owned
  • Invested in a Store
  • Successful Persuasion
  • Successful Bribe
  • Successful Intimidation
  • Disease Contracted
  • Quest Completed
  • Misc Objective Completed
  • Main Quest Completed
  • Side Quest Completed
  • The Companion Quests Completed
  • College Of Winterhold Quest Completed
  • Thieves' Guild Quest Completed
  • The Dark Brotherhood Quest Completed
  • Civil War Quest Completed
  • Daedric Quest Completed
  • Questline Completed
  • Dawnguard Quest Completed
  • Dragonborn Quest Completed
  • Sneak Attack
  • Brawl Won
  • Dragon Soul Collected
  • Word Of Power Learned
  • Shout Learned
  • Shout Mastered
  • Ingredient Harvested
  • Ingredient Eaten
  • Nirnroot Found
  • Murder
  • Trespass
  • Horse Stolen
  • Neck Bitten
  • Soul Trapped
  • Jail Escape
  • Backstab
  • Assault
  • Spell Learned
  • Item Crafted
  • Item Crafted
  • Chopped Wood
  • Used Sawmill
  • Used Grainmill
  • Ore Mined
  • Item Stolen
  • Item Stolen
  • Lock Picked
  • Item Bought
  • Item Sold

REST POINT

  • When you sleep, you will obtain "Rest Point" once per day (except if the player is a werewolf or if the player has The Lover Stone effect).
  • By default, XP gain will double while you have Rest Points.
  • By default, sleeping yields 1000 Rest Points for each hour you have slept.

SKILL UP

  • MCM
  • Custom UIExtensions Menu
  • If you want to set "XP Point" to a certain value: open console with ~ and type set xppoint to (number you want)
  • If you want to set "Rest Point" to a certain value: open console with ~ and type set restpoint to (number you want)

LEVELING

SXP leveling formula (X represents players skill level)



GIVE XP FROM YOUR MOD
(Requires SKSE 1.7.3+)

If you want to give XP to the player after some groovy dancing!
Simply add 1 line in your script:
SendModEvent("SXP", "Dancing is so fun!", 100)

  • It will give Player 100 XP, with "Dancing is so fun! 100 XP" notification, and you don't need to set SXP as a master file.
  • If you want XP gain to be silent just set the second parameter to "", i.e. empty string.
  • SXP now supports nested translation.


MY OTHER MODIFICATIONS