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Boric123

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Boric123

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33 comments

  1. novastark
    novastark
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    • 26 kudos
    Any chance of this being ported to SSE?
  2. thrive4
    thrive4
    • member
    • 37 kudos
    Great work!

    Not sure if this is mentioned but I came a cross two possible locations
    for a fix. (based on version 1.4)
    Both are in solitude.
    Interior blue palace (hallway entrance and up the curved stairs):
    http://elderscrolls.wikia.com/wiki/Blue_Palace

    and interior Proudspire Manor:
    http://elderscrolls.wikia.com/wiki/Proudspire_Manor
    1. Boric123
      Boric123
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      • 61 kudos
      Hey there,

      Glad you like the mod. I'm no longer playing this game so I'm not updating this mod anytime soon. The permissions to this mod are open so anyone can make improvements and updates.
  3. raze01
    raze01
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    • 48 kudos
    Thanks for this mod! I use ELFX now but i downloaded and endorsed anyway, because i like to have this mod in my SkyrimMods folder : )

    Edit: I forgot:
    It works as intended, thanks for this fix again!
    Also Kudos to you!
    1. Boric123
      Boric123
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      • 61 kudos
      Hey,

      Glad you like it! thank you for the kind words!
  4. Skyrabbit
    Skyrabbit
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    • 6 kudos
    Thanks for adding Frostfruit Inn.

    Braidwood Inn in Kynesgrove needs your attention, please.
    1. Boric123
      Boric123
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      • 61 kudos
      No probs

      Thank you for letting me know, fixing as we speak. Update will be out swiftly.
    2. Skyrabbit
      Skyrabbit
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      • 6 kudos
      Thanks for sorting out Braidwood Inn. Nothing more to report...yet!
    3. Boric123
      Boric123
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      • 61 kudos
      I greatly appreciate your help
    4. Skyrabbit
      Skyrabbit
      • supporter
      • 6 kudos
      More work for you!

      Nightgate Inn and Old Hroldan Inn both need attention. I think that's all the Inns covered. I will let you know if I find the same issue in any other buildings but I think it only applies to that model building.

      Thanks once more for giving us this fix.
    5. Boric123
      Boric123
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      • 61 kudos
      Once again, thank you for bringing this to my attention! fixing as we speak.

      Yes, this seems to be a reoccurring problem with Inns and Taverns using this specific interior tile set.
  5. MjolnirVilkas
    MjolnirVilkas
    • member
    • 19 kudos
    I've been using ELFX for a long time but I had never noticed this. I guess ELFX fixes this as well, since it plays around with interior lighting and light source placements (I think).

    But recently I've dropped ELFX to try out Vivid Weathers and Tetrachromatic ENB. And I noticed this awful thing straight away. Thank you for fixing this!
    1. Boric123
      Boric123
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      • 61 kudos
      Yes, light beams become a lot more pronounced with ENB due to most of them increasing particle intensity, lighting influence, curve etc.
      As for ELFX, i will try and find some time to test the mod to see if the issue has been truly fixed.

      I'm glad you've found this fix useful! thank you

    2. Hallodria
      Hallodria
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      • 32 kudos
      This is from the Bannered Mare with ELFX v3 - looks spot-on to me...
      https://i.imgur.com/dSHoSkq.jpg
    3. Boric123
      Boric123
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      • 61 kudos
      Yes, ELFX does in fact fix the light beam issue.

      However, the light beams in that screenshot are not the same type of light beams that this mods affects.
  6. archerarcher
    archerarcher
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    • 33 kudos
    Many thanks for your effort. Checked this file in XEdit, Enhanced Light and FX has already "fixed" it, just for info.
    1. Boric123
      Boric123
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      • 61 kudos
      Okay, thank you for letting me know! I will include this information in the description page.
      I'm glad you like it
  7. Skyrabbit
    Skyrabbit
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    • 6 kudos
    Excellent work! That issue really did annoy me. Thanks.

    I think Frostfruit Inn in Rorikstead could do with a look.

    Seems to work fine with Climates of Tamriel interiors, if anyone was wondering.
    1. Boric123
      Boric123
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      • 61 kudos
      Thank you, glad you found this useful

      Okay, I shall take a look!
  8. ZeroSbr1
    ZeroSbr1
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    • 16 kudos
    Is this already in USLEEP? If not, it should be.
    1. Boric123
      Boric123
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      No, unfortunately not. I've been using USLEEP since the day of release and this has always been an issue. In fact, I had USLEE activated in my load order when creating this mod.
    2. ZeroSbr1
      ZeroSbr1
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      • 16 kudos
      High Hrothgar is also affected by this annoyance, by the way.
    3. Boric123
      Boric123
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      • 61 kudos
      Thank you for letting me know!

      I will get on this ASAP.
    4. ZeroSbr1
      ZeroSbr1
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      • 16 kudos
      Sure thing! I'll let you know if I see them misplaced anywhere else

      Also, you might try bringing this to Arthmoor's attention. It does seem to be a vanilla bug, and so should be covered by it.
    5. Boric123
      Boric123
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      • 61 kudos
      Okay, thank you!

      Yes, i shall let him know, so you don't need an extra .esp in your load order if you're already using USLEEP.
  9. hobo1137
    hobo1137
    • member
    • 13 kudos
    This is great stuff. This is compatible with Relighting Skyrim and ELE Lite as long as you load this before those two. That way, you get light beam position changes with this mod and the image space/lighting template/fog/ambient colors of ELE Lite.
    1. Boric123
      Boric123
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      • 61 kudos
      Thank you for bringing this to my attention, I've now included this information in the description page!
      Glad you enjoyed it!
  10. DonProtein
    DonProtein
    • supporter
    • 451 kudos
    First one!

    Just tried it and it's really noticeable! Awesome work!

    I also used your first, player home mod and it's great too. I'm starting like your work in overall sir, keep this up!
    1. Boric123
      Boric123
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      • 61 kudos
      Very happy you liked both of my mods!

      Thank you for the awesome words! it really does mean a lot!

      And thank you for the great showcase!