About this mod
The chapel from my long-forgotten castle volkihar mod is making a return in its own dungeon.
- Permissions and credits
Added a dining room and kitchen, and improved the lighting throughout.
VERSION 0.03
Made some tweaks to the chapel and started working on the paths leading to new rooms and such.
VERSION 1,02
The chapel has been finished, I'm rather happy with it. There's furniture, decorations and lighting. If anybody's wondering why I have a gargoyle sitting above a statue of mara it's because they are historically creatures of protection, they're not evil or malicious.
EDIT: Oooops, Now with added chandelliers! XD
VERSION 0.01
Uploaded the Chapel, but it's not finished yet, it still needs furniture and decorations etc. Please take a look and let me know if you have any suggestions for or issues with the mod. To get to the cell, open up the console and type coc "Forgotten temple"
It's been a long time since I decided to refurbish castle volkihar, only to have to stop because it kept causing CTDs no matter how careful I was.
I spent 12 hours making a chapel and had to get rid of it, and people who were looking forward to that mod wanted to know if I had plans to make the chapel a separate room of some kind, and I have finally decided to do so.
The first step will be rebuilding the chapel, which will take some time, especially as i am more busy these days, but I will be uploading step by step so people can beta test this with me.
The plan is to make a lengthy labyrinthine temple, with the chapel as its heart. If people want it to have NPCs and quests and such, then I will need a modder with coding experience to work with me, else it's gonna be empty save for many deadly traps.
For now, the file is stage 0.0 and has nothing in it, I just wanted to create this page. It requires all three expansions because i don't want to be limited in what i can add, so apologies if this is an issue for people.