Skyrim

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Kojak747

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kojak747

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  1. kojak747
    kojak747
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    Update Post and Changes in version 1.1
    Removed flicker-pulse from bulbs that made no sense
    Tweaked bulb colours for all areas
    Moved existing bulbs onto SKSE script and DLL
    Edited crafting torches to switch between on and off models automatically
    Removed extraneous bulbs
    Added new beds in byre
    Added and moved clutter in byre
    Added fireplace in byre
    Added new teleport door between alchemy tower and main building
    Moved braziers to more logical positions
    Added extra braziers in crafting area to avoid frostfall death
    Added working windows to crafting area
    Implemented snow static switching dependant on window state.
    Added update.esm as master
    Placed existing statics onto original quest markers
    Added switching icicle statics on window state
    Remade sewer door teleport
    Added mountain statics to mountain base for vanilla compatibility
    Navmesh tweaks
    Plugin cleaned in Tes5edit
    Added switch-able feature banners
    Added new statues at entrance
    Added switch-able banners at entrance
    Added new lantern meshes in crafting area
    Updated blacksmith smelter clutter
    Added various wall art in crafting area
    Added switch-able tower banners
    Added wire mesh window for blacksmith smelter
    Converted telescope to functional model
    Added new swinging stained glass lanterns with automatic switching
    Changed note for lore purposes
    and many more things i can't remember...
    Courtyard:

    Crafting Area:

    Byre:
  2. Oxytwist
    Oxytwist
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    Thank you.
  3. deleted65173296
    deleted65173296
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    Why such an amazing mod you edited without adding hearthfire as master?
  4. Ralonik
    Ralonik
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    Nice job bro, was looking for a house I can earn not just get and here I find this mod I used to run back in the day all cleaned up. This is truly lovely thanks for the good work refurbishing this mod.
  5. Raddiz
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    Possible to port to SSE?
  6. Mookeylama
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    dayum this looks good w/ lotsa fixes. i've been using the General Stores ver by Draco but would love this'n. i'm midgame, so i wonder how bad things would get screwed if i uninstalled my version, clean save, ran script cleaner, and installed yours.
  7. wanghao1987
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    https://imgur.com/a/2ySb5Ck


    1 As the picture above, this land gap issue is found in my game. This issue is also displayed at Original eagles nest mod.

    2 The master room's lighting are not good with torch fire. Some Areas flicker issue will happen if you hold a torch. This is even happened in the Vanilla game.

    3 Some bookshelves have mesh issue that placed items Suspending.
    1. kojak747
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      1. Vanilla issue caused by Bethesda due to poor algorithm used to calculate culling data. However, I know how to fix it. You can do it yourself by removing the TVDT data from the affected cell.

      2. Vanilla issue caused by Bethesda limiting meshes to no more than 4 bulbs allowed to affect any mesh at the same time. Stop using a torch and get a better lighting mod or ENB.

      3. Suspended books are how the original author designed the mod. You only notice it if you actively look for it. Not an issue.

      I will keep these things in mind for any future updates. Thanks.
    2. wanghao1987
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      Thank you for telling the Vanilla issue's caused reason. I had used RLO without using enb for long time, I don't know which Enb will solve the bulbs limited problam and close to the RLO style well. Would you share me which ENB you are using or tell me a similar one? Hmm, i think the Suspended items and books design is intresting but not very lore and immersive cause there is no magic or Technology things supprot for Suspending. well, that's just my opinion.
  8. wanghao1987
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    I was just Confusing about how to let the player went into a Telescope vision for making the telescope a little more useful and you had done that. Wow that's so cool!!
  9. wanghao1987
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    'Auto Timed Lights on & off' which should have been improved game into a full immersive. But it's breaking immersive because it's hard to be shut down before finishing the questline.. Eagles Nest is a 'forgeten fortress'. So it should be a fully darked architecture without any light before you done the questline. Anyway, thank you for your great job.
    1. kojak747
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      all the new stuff I added - try setting its enable parent as one of the furniture items from the completed castle. i.e. enable kojaks stuff only when the castle quest is complete. Also, i added a note by the gate which explains why that stuff is here.
    2. wanghao1987
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      I had tried to set a conpleted quest marker as enable parent for the staff ATL's markerActivator. Then 'Auto time' stop woriking. Its just only support one funcation in game. The real shelter will also stop working such as opening a chest or using a smelt.
  10. r3v4n21
    r3v4n21
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    Do you think you can release this now for SSE after the original Eagles Nest was ported ?
    1. kojak747
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      I'm working on an update to this mod that includes new features and fixes. Once that's done then yes, I'll convert to SSE.
    2. r3v4n21
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      Good to hear
    3. mdzukunft
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      It's almost been a year. Any update on porting over to SSE?
    4. kojak747
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      run it through the SSECK and nifoptimizer - works fine
    5. mdzukunft
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      I was just sitting down to try that. If it works, fantastic! Thanks for letting me know.
    6. mdzukunft
      mdzukunft
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      Thank you so much! Worked perfectly. Might I upload this to the SSE site with all due credit? I know there have been a number of us waiting for this exact mod. Let me know either way. Thank you again for the quick reply.
    7. kojak747
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      No can do, Flaho Shi gave me alone explicit permission to share this, plus i have an updated version with new stuff and fulfilled requests to upload
    8. Paragonrex
      Paragonrex
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      Is there a date on when that would be, I have been waiting with baited for your version, I am excited to see what you have done with the area.
  11. rodrigjsales
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    Will update this year?