Skyrim

214 comments

  1. mrkarate18111990
    mrkarate18111990
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    Man I miss this mod from Skyrim. I really miss it. Can you make a Anniversary Edition version for this mod please?
  2. Dragonborn1225
    Dragonborn1225
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    How can I stop corpses from despawning during large battles?
  3. damsous
    damsous
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    Sorry for my bad english...
    I got a question about the compatibility of the vanilla civil war questline and this mod, i have already started the questline by joining the legion but didn't trigger the whiterun battle, what its the best move to avoid unforseen behavior ? (i just discovered this mod and i want join the orchish invader)
    -End the quest line then start the mods ?
    -Start the mod without trigger the whiterun battle ?

    Edit : So i try it and find the answer if you plan to join an other faction than Legion or Stormcloack do not start the 1st Quest (Join Legion or StormCloack) or you will be stuck with the chosen vanilla faction at war, i have killed hundred of legion soldier and no way to swapp army.

    I found an other thing too, if catapult option is disabled (0%) their no more crash in large battle.
  4. Malkar
    Malkar
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    The mod is great, works well for me. Might not be the same for all, however the main drive for me was the ability to have a multiple follower need. I have made a successful port to sse, you may need to generate your own facegen meshes and textures.
    1. Kadoons
      Kadoons
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      is it possible to get the SSE version from you somehow?
    2. Malkar
      Malkar
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      Anyone wanting to port and upload would need permission from the author. However, for private use, this was one of the easiest ports I ever made for myself. I did need to make my own facegens. After that though, plug and play. I was hoping that the author would continue to work on it. Maybe add a few more factions.
    3. SilverstarGaming
      SilverstarGaming
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      How exactly did you manage to port it? I know how to port most mods, but you said you had to create facegens, how did you do that?
    4. Malkar
      Malkar
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      Good things to use with this mod for sse:

      1) Creation Kit from Bethesda Net (Select actors used in this mod in actors, ctrl+F4 key and that should get you the actor's faces with no
      grey face).
      (https://bethesda.net/en/dashboard) Download launcher, install CK tool.
      2) Actor Limit Fix sse (https://www.nexusmods.com/skyrimspecialedition/mods/32349)
      3) BSA Archive Extractor (https://www.nexusmods.com/skyrimspecialedition/mods/974?tab=files)

      Notes:

      I still found that having too high a limit even with actor limit fix resulted in floating npcs. Reduce and load saves as needed in battle for sse use to resolve the issue.
  5. mrkarate18111990
    mrkarate18111990
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    This mod is fun as hell! It makes Skyrim more chaotic and unpredictable. I was in Hammerfell from a mod called Cowl of Nocturnal and after I got out of Hammerfell, I was in a large battlezone. Truly Amazing lmao!
  6. Dark4222016
    Dark4222016
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    i guess i gotta try this, there are WAAAAAAAAY to many good reviews in the comments section to reflect the low endorsements... i attribute that to skyrim not in its "golden age" ... people search civil war, and rank it by endorsements, and peruse the first few pages they see... while this being new wont be seen as much and thus not as endorsed as much... well... im not good at keeping my skyrim ctd free... but wish me luck! if anyone who really knows how to get the ctd's out, please pm me and help XD
  7. DDos96
    DDos96
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    Hi, I've been having some great fun with this mod, loving the idea of huge battles, already conquered quite a lot, except Markarth, for which I cannot initate battlezone skirmish, no matter what... Got an army march, plenty of soldiers, entered the enemy controlled area, nothing. Mod worked well considering other areas in which battlezone skirmish would trigger normally, but it doesn't work for Markarth. Hope this issue will be solved soon so the mod will be even better and bug-free
    1. DDos96
      DDos96
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      EDIT: Using "Force Skirmish" solved the problem, and it has occured few more times
    2. egonalbrecht
      egonalbrecht
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      how much time does a battlezone skirmish takes? for me it takes forever, because each faction has 1000+ soldiers and it would take forever to kill them all.
    3. SilverstarGaming
      SilverstarGaming
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      Like DDos96 said, use "Force Skirmish" under the "Extras" portion in the Battlezone mod configuration menu. You will have to look for a place that is relatively empty, which is hard in the Reach. If there is a rock jutting out above a path, that is a good place to try it. Save often, and have fun! Sorry for necro lmao.
  8. Seijin8
    Seijin8
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    Great concept and a strong effort, but there are a few issues.

    1) Custom player houses like Castle Strunmah are exterior cells and RSE treats them as a place to spawn Forsworn. Needs to be a way to make an area excluded from use by your mod. "Establish a safe area" for instance.
    2) Needs to be a way to drastically scale down the number of combatants in a Battlezone. 1000+ is insane (and not in a good way; nothing in Skyrim suggests a population anywhere near that large, let alone standing armies than can afford casualties on that level). Anyone using realism mods/combat boosting mods will find this a near impossible task.
    3) Several times I've had the spawns stop in the middle of a battle, and scouting all the rally points in the areas produces no fresh adversaries. Coupled with...
    4) Disabling the sleep option during battles can lead to severe problems with needs mods. I can't find anyone to kill and I can't sleep until they are all dead, so I'm going to perish. Not cool. You're advertising a "survival mode", you need to take the realities of "survival mods" into account.

    Not looking to slam on your mod -- as I said, this is a great effort -- but there are some definite issues.
    1. egonalbrecht
      egonalbrecht
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      how much time does a battlezone skirmish takes? for me it takes forever, because each faction has 1000+ soldiers and it would take forever to kill them all.
    2. SilverstarGaming
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      Something I would recommend doing is when the opposing army is losing troops, just press "Esc" and let that sit there for five minutes. Play on your phone, watch porn, whatever lmao. The enemy troops will deplete as time goes on. I would only recommend doing this if you are sure your side would win, just as a precaution. This also works wonders when the other side has 0 troops remaining and it isn't stopping the battle. Just wait in the "Esc" menu and eventually it will stop the battle, and you can claim the territory, as well as being able to loot all of the dead soldiers with the "manage gold" option in the commands section.
  9. plamya
    plamya
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    Hello everyone!

    I know that this mod has a lot of conflicts with other mods. If someone found out which mods are in conflict, can you write a list here or in private messages?

    I have more than two hundred mods and I knocked down trying to find out which mods there is a conflict. The mod works great on a completely empty Skyrim, but with the mods it starts to fall.

    The description of the conflict information is missing. So I'll be glad to any information about.
  10. toobigsenpai
    toobigsenpai
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    I'm having the hardest time capturing a territory for the ravagers. I thought I could spawn in a cultist or force an oblivion leak and take the territory that way. But it's not happening. I am not sure what I am doing wrong here.