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This page was last updated on 23 October 2021, 4:34PM
- Changelogs
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Version 2.7.2 GS
- V 2.7.2 GS
I had overlooked adding back some GS chests in the 2.7.1 GS version of the mod, the following locations have been added again: Winking Skeever in Solitude, the New Gnisis club in Windhelm, the Mixwater Mill workers house, Sinderlions Laboratory in Blackreach, and the Storeroom of Mzulft. Some of these chests are not exactly where they were in older versions as I figured new factors into placing them.
New location added is the Drunken Huntsman in Whiterun; I made a loft by the stairs for the chest so it should work with most mods that alter that interior.
- V 2.7.2 GS
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Version 2.7.1
- Fixed a Navmesh issue with the main path in Dawnstar between the Tavern and the Barn; the navmesh had not properly finalized and so the path was interrupted for NPCs.
Uploaded a General Stores version of this fixed version as well.
- Fixed a Navmesh issue with the main path in Dawnstar between the Tavern and the Barn; the navmesh had not properly finalized and so the path was interrupted for NPCs.
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Version 2.7
- Hello all, V2.7 is up with several changes:
First of all I skipped over 2.6 here because I made a 2.6 version for SSE only and this mod includes those changes and then some more. So I will port this version also to SSE and then both files are the same again.
New: All interior doors in Taverns were turned to open into the room, this avoids smashing doors into the player or Innkeeper.
Including some vanilla doors such as the double doors in the Bannered Mare. The door to Nelacar's shop at the Frozen Hearth in Winterhold opens against the wall now and does not block the enchanter.
All bathing rooms have now a safe storage chest, or a piece of furniture where the player can drop off gear if undressing would cause overburden. Or you can use it to stash stuff
Turned some benches that were against a wall into the room as they are accessed from behind and NPCs could get stuck in walls or vanish. Minor navmesh adjustment where needed.
Adjusted the navmesh of the Ivarstead barn to hopefully avoid animals in it warping out of it.
Added bread ovens with supplies to the Basements of the Bee and Barb in Riften, and the Winking Skeever in Solitude; New Gnisis Club in Winterhold got an oven upstairs. Now every Inn has an Oven!
Added some straw and a rug to the barren floor in the Solitude bath,
Added a missing structural post in the basement of the New Gnisis club, and closed some gaps on the basement floor boards.
Added a stepping stool by the cooking oven in the Winking Skeever so that Player or NPC using that pot won't float a foot off the ground. Added a stool under decorative clutter next o oven.
- Hello all, V2.7 is up with several changes:
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Version 2.5-2.5GS
- Main changes are 3 Barns added in Winterhold, Dawnstar and Ivarstead. Each barn is individual in style, has room to ride your horse into and a hayloft where the player can also sleep and store gear.
The downstairs of the barns is navmeshed and the locations should be compatible with most City mods such as JK's and Winterhold Rebuild.
Per request I added an Oven to the Bannered Mare in Whiterun and also changed the door style to the Bathing room to a Whiterun door.
In the GS version only: Added a missing Master chest to the Winking Skeever in solitude, added GS crafting containers to Dark water crossing, Stonehills camp, and Karthwasten mining camp.
- Main changes are 3 Barns added in Winterhold, Dawnstar and Ivarstead. Each barn is individual in style, has room to ride your horse into and a hayloft where the player can also sleep and store gear.
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Version 2.4GS
- All changes of the basic 2.4 apply. In addition added some warming hands idle markers that I had overlooked in 2.3GS in the Retching Netch and the Vilemyr Inn.
Reduced the size of the wolf pelt pile at Deadmans drink to reduce collision sticking into the room.
- All changes of the basic 2.4 apply. In addition added some warming hands idle markers that I had overlooked in 2.3GS in the Retching Netch and the Vilemyr Inn.
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Version 2.4
- I switched out all the load doors to Bathing rooms with "Minimal use doors" this is in addition to assigning each bathing room to its Inn. Hopefully this will eliminated NPCs getting stuck in bathing rooms as reported by some users. The farm house doors used do not have an animation, so load times are even slightly faster.
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Version 2.3-GS
- Same changes and fixes as in the 2.3 main file.
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Version 2.3
- Changes in 2.3:
All bath locations have been linked to their respective Taverns, this will hopefully fix radiant quests getting directed to the bathroom cells.
Added hand warming idles to all bathing room fire places.
Removed deer pelt containers that had collision box issue and replaced them with bear pelt bundle as container.
Fixed a wall gap at the Ivarstead bathing room.
Moved the sleeping marker for the homeless child behind the Bannered Mare to just outside the bathing tower, should work again for adoption quest.
Added a wolf pelt container to the basement at the Fort Dunstad Tavern.
Added a flower vase container to a guest room at Candleheart hall.
- Changes in 2.3:
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Version
- Version 2.2GS
Added a missing GS chest to the Winking Skeever in Solitude; added various hand warming idles to bathing rooms.
So far updated only GS version.
Version 2.1
Changes in V-2.1,
All versions are now compatible with "Moonpath to Elsweyr".
In the Dead Mens drink in Falkreath, moved a table and chairs to make room for portal, but still looks alright and works if you do not have that mod installed.
Moved sweep marker, added two bar stools, and adjusted navmesh, moved wall hanging to large room.
Moved missing steam into place in two baths; Candleheart Hall and Old Hrolden Inn.
Added a laying down marker to one of the fur rugs in the Silver blood Inn bath for NPCs to interact with.
At the New Gnisis corner club in Windhelm; moved the trapdoor activator at the well in the basement so it can no longer get activated from the basement, (it is the marker for coming out of the well), fixed the collision issue of the floor near the well as much as possible, but the well walls one can still push through and I cannot change that. Just jump down the hole ;p
Replaced unstable shadow light at the cooking fireplace with a no shadow light, covered the gaps in the floor in front of the fireplace, added a bed to the upper most floor, moved some clutter.
In the Ravenrock version, all changes as in standard file, plus added a light above the Oven, removed a duplicate door.
In the Old Hrolden version, all changes as in standard file.
In GS version, all changes as in standard file.
- Version 2.2GS
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- Author's activity
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October 2021
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23 Oct 2021, 4:34PM | Action by: Kursan
Attribute change
'Description changed.'
November 2019
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30 Nov 2019, 2:39AM | Action by: Kursan
Attribute change
Description changed.
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29 Nov 2019, 8:05PM | Action by: Kursan
Attribute change
File 'Friendlier Taverns with Baths and Bathers (and Barns)' category changed to Old versions.
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29 Nov 2019, 8:05PM | Action by: Kursan
File added
Friendlier Taverns with Baths and Bathers (and Barns) [version 2.8.4]
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09 Nov 2019, 6:23AM | Action by: Kursan
Mod image added
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09 Nov 2019, 6:23AM | Action by: Kursan
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09 Nov 2019, 6:23AM | Action by: Kursan
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09 Nov 2019, 6:23AM | Action by: Kursan
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09 Nov 2019, 6:22AM | Action by: Kursan
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09 Nov 2019, 6:22AM | Action by: Kursan
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September 2019
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30 Sep 2019, 6:00AM | Action by: Kursan
File added
Friendlier Taverns with Baths and Bathers (and Barns) [version 2.8.3]
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20 Sep 2019, 2:24AM | Action by: Kursan
Attribute change
File 'Friendlier Taverns with Baths and Barns' category changed to Main Files.
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20 Sep 2019, 2:21AM | Action by: Kursan
File added
Friendlier Taverns with Baths and Bathers (and Barns) [version 2.8.2]
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20 Sep 2019, 2:15AM | Action by: Kursan
File added
Friendlier Taverns with Baths and Bathers (and Barns) [version 2.8.1]
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15 Sep 2019, 4:01PM | Action by: Kursan
File added
Friendlier Taverns with Baths and Bathers (and Barns) [version 2.8.1]
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15 Sep 2019, 3:20PM | Action by: Kursan
Mod image added
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15 Sep 2019, 3:18PM | Action by: Kursan
Mod image added
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15 Sep 2019, 3:17PM | Action by: Kursan
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15 Sep 2019, 3:16PM | Action by: Kursan
Mod image added
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15 Sep 2019, 3:15PM | Action by: Kursan
Mod image added
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- Mod page activity
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April 2024
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21 Feb 2024, 4:07PM | Action by: vika05
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