Skyrim

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aharttsx

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aharttsx

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About this mod

Adds a miniature Spider Imbuer machine to Severin Manor, as well as several ingredients to Solstheim's alchemy merchant that are needed to craft the Spider Scrolls.

Permissions and credits
***NOTE*** I am no longer maintaining this mod.  If anyone wants to upload changes, fixes, ports (for SSE), etc, feel free to do so.  All I ask for is to be credited for the original mod.

[What's It Do?]
V 1.1
-changes the items added to Milore's stock from 99 to 90, to prevent the menu bug from occurring

-changes the albino spider Eggsacs on Solstheim to respawn their contents. Vanilla non-DLC ones were already flagged to respawn their contents.
-unsure how this will effect Eggsacs that were already looted prior to installing the mod

-adds 5 Eggsacs right next to Severin Manor that are respawnable and contain both variants of the albino spider pods and spider eggs
-these sacs (and likely any other spider sacs) take around 10 days to respawn their contents. Avoid interacting with them while they are empty, as this may reset the counter that tells them to respawn. 

-adds spider eggs to Milore's stock


V 1.0

-adds a miniature Spider Imbuer machine to Severin Manor in Raven Rock. It is located on the small table next to the enchanter.
-all of the items that were originally on the table are still present - the soul gems have been moved into the basket of other soul gems next to the table, and the skulls were placed onto the enchanter.

-makes the previously uncraftable Glowing Spider and Pack Spider Scrolls, craftable
-can only use one of each type at a time, ie cant have more than 1 glow spider, hence the second broken glow spider in the screenshots

-changes the Pack Spider's carryweight from 60 to 1000

-adds several ingredients needed for crafting the scrolls to Raven Rock's alchemy Merchant, Milore Ienth.  Like most merchants, her stock respawns every 2 days.
-in regards to the ingredients, gems (ruby, sapphire, diamond, etc and their flawless counterparts) and Soul gems have Not been added to the merchant.  In my opinion, these items are already readily available in-game and I did not think it necessary to add them to her stock list.

-Here is a link to the recipes of the various Spider scrolls :     http://www.uesp.net/wiki/Dragonborn:Spider_Scrolls


[Requirements]
-Dragonborn DLC and most likely the latest version of Skyrim

[Compatibility]
-this will likely have conflicts with anything that modifies the interior/exterior of Severin Manor, the Spider Imbuer machine parts, Milore Ienth's merchant chest, Albino Spider Eggsacs (the things you loot pods from), or the Pack Spider 's Race.

[Installation / Updating]

-either Download and and install with your Mod Manager of choice or simply drop the .esp file into Skyrim's Data folder. If you are updating, you should be able to just replace the old .esp with the new one.
-It might not make much of a difference, but to be on the safe side it might be best to make a save somewhere Not inside Severin Manor or in Raven Rock prior to installing / updating the mod

[Uninstall]
-this mod does not add or modify any scripts, so it should be relatively safe to uninstall via a Mod Manager or by simply removing the .esp from Skyrim's Data folder.  Once again, it would probably be best if you are Not in Severin Manor or in Raven Rock, if you do this.

[Known Issues]
-if you buy all 99 of the Albino Spider Pods at once before buying the damaged ones, the menu may bug out and still show 99 pods but you are unable to buy them or anything else. You still get the pods, and exiting the menu and reopening it seems to fix the menu bug issue.  Buying the Damaged Spider Pods before the Albino ones or only buying some of the Albino pods at a time does not seem to trigger the bug. This should be fixed with the v1.1