About this mod
Adds anti-caster spells to reduce spell effectiveness and deal damage based on enemy casting.
- Requirements
- Permissions and credits
- Changelogs
The spells:
-Feedback: concentration spell, deals damage based on enemy magicka costs if the enemy casts a spell while being hit.
-Misfire: projectile spell, deals damage on the enemy's next spell cast
-Overflow: hits single target the same as misfire, then explodes when they cast a spell to deal damage to nearby enemies based on their maximum magicka.
-Magehide: When cast, reduces all spell damage to the player by 50%. Enemies take flat damage when hitting the player with spells.
-Purge: deals damage to all nearby targets based on their max magicka.
The spells are found by the guardian stones near Riverwood. I expect to move them later; consider this an alpha version.
Special thanks to:
Darkxenoth
gulogulo
lofgren
And people from chat for helping me get this thing working as intended.