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Jake Alaimo

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JakeAlaimo

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About this mod

Ever wanted to buff your allies with potions? Now you can.

Permissions and credits
*Update 1 and on require Dawnguard*

Why can't potions be used to benefit allies?

With this mod, that oversight (which I'm sure has been distracting you from enjoying the game for the past 4 years) is finally addressed. No longer will pompous mages be the only ones capable of fulfilling the coveted support role.

What this mod does:
-adds various potions to the game that can be applied to your weapon
-adds a new custom weapon, complete with 0 damage (so you aren't killing your allies/making them hostile when you administer your potions) and nasty seams (because I'm inexperienced)
-adds an additional (non-hostile) ranged weapon and ammo type so you can do your doctoring from afar

The potions can be crafted at any cooking pot (yeah, I wish I could have used alchemy tables too) with some basic ingredients, and the syringe (as well as the syringer and syringer shots) can be crafted at any forge using one iron ingot. Alternatively, every item added by this mod has the word "syringe" in its name, so you can easily find the item id's by typing "help syringe 0" in the console.

Installation:
-Use your favorite mod manager as usual, or extract all the files in the .rar to your data folder and activate the plugin via the Skyrim launcher

Compatibility:
-This mod only adds new items to the game, so it should be compatible with most mods. Let me know if you do find an issue with another mod
-Locational Damage adds locational damage (as you'd expect) to the syringe, causing it to damage and kill those it is used on. I can't fix this without Locational Damage's source code. Thanks for the heads-up Khenta!


If you have any feedback/questions/concerns, I'd love to hear from you in the comments. Have a nice day!