This mod adds a usable handcart to the game - a chest that can carry all the loot you intent to sell later - and can be taken with you in your trips without affect you carry weight.
This author has not credited anyone else in this file
Changelogs
Version 2.07
- Added hotkeys to unequip armor parts;
- Added option to auto-sell stuff to people (press "U"). It will respect the barter/stolen restrictions if the person is a merchant (will trade only food, for example);
- You can give the handcart to your horse. The horse will follow you and will not engage combat;
- Every merchant in the game will have their goods shown as handcarts. The merchants will unequip their handcarts when in combat or when sleeping - making it possible for you to steal his stuff;
- You can tell your follower to go sell stuff from the handcart across all Skyrim, he will expect you to escort him (you can press "Shift+U" to auto-follow him);
- The player will drop the handcart when arrested by a guard;
- Allow the follower to use torch with the handcart;
- Allow the handcart 3D to be summoned with "Shift+O" even if it was configured to be hidden;
- The total value of goods in the Handcart is now shown in the menu.
Version 2.06
- You can rename the handcart;
- You can rename the player;
- Added option to hide the handcart 3D and use only the handcart functionality;
- Added option to temporarily increase your carry weight until finish moving items to the handcart, so you are able to run even after looting a large amount of items without having to wait for the items to be moved.
Version 2.05
- Added option to give the handcart to a follower;
- Added configuration to choose replacement for the Shift/Alt key modifiers;
- Added shortcut to create auto save (useful when testing mods);
- Added shortcut to open the race menu (useful when testing mods).
Version 2.04
- Added integration with the crafting menu, the items in the handcart will be available to use as raw materials;
- Added integration with the standard barter menu, the items in the handcart will be available to trade;
- Added compatibility with mods that adds animated armor/weapon: you can change the handcart "biped object" to 52 (or other value of your choice) to prevent the handcart from becoming invisible when equipped;
- The custom named filters will now only match whole words in the items name;
- Fixed a problem that would slow you down temporarily after bartering or after looting large amount of items;
- Fixed a problem in the fast-equip Arrows that would equip two different types of arrow and prevent you from shooting;
- Fixed a random Havok behaviour that would visually separate the chest from the handcart.
Version 2.02
- The configuration to "Store All" was not working and has been fixed;
- Added configurations to choose amount of potions/food/etc to keep or store;
- Added option to choose amount of items to keep or store by the item's name;
- Added compatibility with SPERG mod.
Version 2.01
- More customizable shortcuts were added;
- You can choose the amount of each item that must be kept with you;
- Shortcuts and other configurations are remembered when starting a new game;
- All the inventory operations is now made in a native C++ library (SKSE plug-in), so those operations are made instantaneously;
- Improved or enchanted armor/weapons made by the player are now recognized when deciding the best item to equip.
This mod adds a usable handcart to the game - a chest that can carry all the loot you intent to sell later - and can be taken with you in your trips without affect you carry weight. It is located at Riverwood, a quest marker will show the location.
This mod spawns random enemies if you didn't find any foe in the last 40 seconds.
Features:
- Configurable shortcuts to fast-equip the best armor and weapons you have found; - Integrated barter menu showing your items together with the items stored in the handcart; - There is a dialogue to automatically sell stuff from the handcart to people (press U and choose auto-sell); (since 2.07) - Integration with the crafting menu, the items in the handcart will be available to use as raw materials (except the potion and enchanting tables); (since 2.04)
- You can give the handcart to a follower (Alt+O), the handcart will behave as if it was you using it; (since 2.05) - You can tell your follower to go sell stuff from the handcart across all Skyrim, he will expect you to escort him: (since 2.07)
you can press "Shift+U" to auto-follow him;
you can talk to him suggesting a visit to another merchant from any of the major cities (Whiterun, Solitude, etc);
you can talk to him to cancel the quest, taking the handcart from him also will cancel the quest to sell stuff;
if you begin to sneak, he will go near to you, he will sneak too and will wait for you to stop sneaking;
- You can give the handcart to your horse (Alt+O). The horse will follow you and will not engage combat; (since 2.07) - The handcart can be used as "object", you can reach higher places by jumping on it;
- Every merchant in the game will have their goods shown as handcarts. The merchants will unequip their handcarts when in combat or when sleeping - making it possible for you to steal his stuff; (since 2.07)
- When looting a container, any new items you acquire when using the handcart will be transferred from your inventory to the handcart unless its a healing potion/food, unread books or a possible best armor/weapon (in this case they will stay in your inventory); - The amount of items that must be kept with you (potions/food/weapons/armor/etc) are configurable; (since 2.02)
- The handcart can be used as "skateboard" to go down the hills (I still can't make it turn left or right, but I'm working on it); - There is a shortcut to automatically move "unnecessary items" from your inventory to the handcart (Shift+U); - There is a shortcut to automatically move all items from the handcart to a container in front of you (Alt+U).
friend: Hey wellsantos, all this features are cool, but I don't like the fact I have to drag this chest with wheels all the time!
wellsantos: So give the handcart to a follower, set the 'follower with handcart - confidence' configuration to 'avoid combat' and you'll never have to carry the handcart; (since 2.05)
friend: No way! I hate followers!
wellsantos: All right, all right. Then go to the configurations and choose 'hide the handcart, but keep all functionality'. (since 2.06)
Instructions:
- To start the barter menu with a person in front of you, press "U"; - To store or retrieve an item from the handcart, press "O", a normal chest menu will open allowing you to take or store items;
- To carry the handcart with you, you just have to pick it up as any normal item; you can also press "O" to pick up the handcart if it is nearby; - Whenever you equip a weapon, the handcart will be dropped and you must pick it up again;
- Hold Alt while equipping a weapon to drop the handcart in front of you, instead of drop at your back; - Hold Shift while equipping a weapon to place the handcart in the ground, it will not move when touched, and you will be able to use it to reach higher places by jumping on it;
- To enter in skate mode you must jump on the top of the handcart; jump again to leave; - Cheat: press "Shift + O" to teleport and equip the handcart in yourself, no matter where it was.
When I say Alt or Shift, I mean the Alt/Shift in the left side of the keyboard, the ones in the right side are not mapped.
Troubleshooting:
- If you have installed any mod that adds animated armor/weapon, the handcart may become invisible when equipped. You can change the handcart "biped object" to 52 (or other value of your choice) in the configuration to prevent this behaviour; (since 2.04)
- If you told to your follower to go sell the stuff and he is waiting doing nothing, its because he can't see a way to travel to the merchant. Probably because the merchant is sleeping or inside a place with locked doors. If you go to sleep or wait until 8:00 (when people usually leave their homes) the follower will then be able to travel to them;