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  1. User_6370561
    User_6370561
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    * * * IMPORTANT NOTE * * *

    Populated Imperials Stormcloaks Battles is an original standalone mod.
    Moreover It's a very good integration of
    Populated Series Mods (into ERSO collection) and Immersive Patrols
    This mod is lite and doesn't use scripts.
    It may be installed and uninstalled safely


    * * * * * * * * * * * * * * * *


    DESCRIPTION
    __________________________________________________________________________________________
    n.1 Imperial Army (n.40 soldiers plus n.1 General) and n.1 Stormcloak Army (n.40 soldiers plus n.1 General),
    between Solitude and Windhelm, They search enemy patrols to destroy.
    When two Armies meet in a random location a great battle occurs.
    Survivors come back to their original holds for patrolling them against enemies.
    _____________________________________________________________________________________________________
    n.1 Imperial Army (n.30 soldiers plus n.1 General) and n.1 Stormcloak Army (n.30 soldiers plus n.1 General),
    between Falkreath and Riften, They search enemy patrols to destroy.
    When two Armies meet in a random location a great battle occurs.
    Survivors come back to their original holds for patrolling them against enemies.
    All NPCs are generic and respawnable.
    _____________________________________________________________________________________________________
    When respawn occurs, ALL Army paths and battles will have different (random) locations.
  2. User_6370561
    User_6370561
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  3. salazx
    salazx
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    I m big fan of this mod and why author still doesn't give version for Skyrim SE . People who play SSE  deserve to have him too :)
    1. nicedude01
      nicedude01
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      because they retire and closed their nexus account?
  4. MasterKingly
    MasterKingly
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    Great alternative to more script-heavy CW mods. Also cool to see the huge armies actually patrolling the map. Definitely adds an extra dimension to travelling after joining the Stormcloaks or Imperials, especially if using alongside Immersive Patrols and Open Civil War. Epic moment when riding to relieve a besieged settlement and my party of 5 and an 8-man Imperial patrol accidentally ran into a 40-man Stormcloak army. Blood and guts for miles! 8/8.

    R.I.P. Hjoromir
  5. Asgad83
    Asgad83
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    Please make this mod with Thalmor, too. That would be great :)
  6. Witcher1313
    Witcher1313
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    I hope this mod is standalone.
    1. User_6370561
      User_6370561
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      It is.
  7. K0RVIN
    K0RVIN
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    Video or battle creenshots?
    1. User_6370561
      User_6370561
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      Could you make them?
  8. cramzu
    cramzu
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    This is a nice addition to the immersive patrols however the lite version which have 25 npc each side still destroy my pc haha.
    Can you make a super lite with 10 or 15 npcs each side. Also I want to participate into killing im on imperial side
    but when I encounter the massive stormcloak army they just ignore me. Really nice mod.
    1. User_6370561
      User_6370561
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      Sorry, but I haven't plan to a super reduced version.
      But you may do it easily with tes5edit.
    2. xsorab2
      xsorab2
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      What should i edit in the leveled list? Is it the package where the entry have "data input count 25"?
  9. WhyLebronWhy
    WhyLebronWhy
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    Will this use the soldiers generated by Diverse Skyrim?
    1. User_6370561
      User_6370561
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      Nope.
  10. fauxtradamus
    fauxtradamus
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    Hey adolphen, loving this mod and your erso compilation mods! just quick question btw.

    If i want to reduce more active npc in this mod with tesedit, should i remove some of the npc data? or there some file that have value total npc number of each faction in this mod? thanks
  11. marob307
    marob307
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    Does the battle stop after the conclusion of the civil war ?
  12. nedned97
    nedned97
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    help . the npc doesnt respawn ,how to fix this ?
    1. User_6370561
      User_6370561
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      Npcs respawn after a certain period of in-game days.
      If you go into the cell before than time, the cell won't reset.
      Respawning time is related to your modded Skyrim configuration.