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Tcz

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  1. Tcz
    Tcz
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    Sticky
    *Changelog:
    Version 3: Fixed Dark Red heel heights. The 0 weight mesh was missing the edit.
    Version 2: Now adds Cloth Armor craftable heels in addition to Light Armor.
    Recipes will be found next to their light armor options in the Leather category.

    Although this mod is standalone, the files will replace the original Heels on Platform by newmiller.
  2. topaz777
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    PLEASE PLEASE convert this mod for skyrim SE x64 THANK YOU!!!!
    1. Tcz
      Tcz
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      Sorry, I do not have x64 installed. You can check with the original creator newmiller to see if he posts on x64.
      I see some conversions made by others in x64. My filter settings are high and maybe there are more not showing. Check your filter settings and then see what newmiller says on his page. He is still actively updating on this side.
  3. topaz777
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    TcZ,, PLEASE PLEASE,, will you convert this mod over to Skyrim SE (x64) with HDT support! oh thank you!
    Topaz
  4. btasqan
    btasqan
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    ANyone has a CBBE version?
  5. aoaoaoaoa
    aoaoaoaoa
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    Hi, there seems to be a strange bug here. My character has smaller calf size parameter than usual and if she wear them she floats.
    And the weirdest thing is only Red variants are unaffected by this. Do you have any idea?

    EDIT: Sorry, it wasn't RED but DARK RED.
    1. Tcz
      Tcz
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      Sorry, I had long break from Skyrim. Did you still have trouble with the Dark Red?
  6. newmiller
    newmiller
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    thanks for this version
  7. FlashFatman
    FlashFatman
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    I like this way better than HDT, with this NIO method the NPC's feet don't disappear into the floor while sitting which was always annoying. Thanks.
    1. Tcz
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      Thanks! I'd forgotten that happened on HDT.
  8. Sabinataboo
    Sabinataboo
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    Tcz,

    My followers feet sink into the ground a little bit. It's the celestine custom healer ai mod by techprince. I am pretty sure I have everything set up perfectly but I have tried many load orders.

    I am using the very latest 3.7 XPMSE skeleton and UNPB Redux with the latest RaceMenu. No HDTHH, ECE or NIOV of course. Basically just a fresh MO setup.

    Do these Miller heels work with UNPB or do I need a different follower?
    1. Tcz
      Tcz
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      I'll take a look at his mod and reply again.

      In answer to your question, it doesn't matter which body you use, the mod has no requirements. It is recommended to use UNP-type body versus CBBE to ensure no ankle gap, but it works on those bodies as well. To see the height raise when using heels, you need Racemenu or NiOv, which you have.

      There may be something odd about your install order for your other mods. I just downloaded and installed the celestine mod and it works fine for me. I chose the base UNP body because I don't have HDTPE installed currently (needed for HDT bodies), but I'll recheck his UNPB body to make sure he doesn't have some odd skeleton included in it that disrupts something.

      P.S. How much sinking do you see?
    2. Tcz
      Tcz
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      I installed HDTPE, tried latest XPMSE skeleton, used the UNPB HDT option for celestine ... and everything works fine. Tried with UNPB v2.4 from MrTroublemaker and still worked (not sure where to download UNPB Redux). I couldn't duplicate your problem. Are you still having an issue?
  9. ino yamanaka
    ino yamanaka
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    what are the pants in the screenshot , or is it the prison starting cloth,been so long since i playing i wouldn't be surprise .
    1. Tcz
      Tcz
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      Sorry for the delayed response. I believe it was the standard iron outfit you get when you coc start a game. It's not a UNP version either, just the base game one.
  10. Mookeylama
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    so what is the benefit to the NIO method rather than the HDT Heels? if the nio would help with the crazy boob and other stretching that happens with hdt, than i might switch to nio
    1. Tcz
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      There are positives and negatives to both I assume. I am not experienced enough to give a full explanation, but I'll explain reasons why I prefer it.

      1. HDTHH is an old script mod that isn't updated. I'm not sure what's the proper term for the scripting process, but it is a heavy script that is constantly cycling while active. Why add that? I already get a framework in RaceMenu, so I'd prefer to tap into that instead.
      2. HDTHH is controlled through the .esp file. It controls the items included in the .esp assigned to HDTHH (your character can adjust new items via MCM too). NiOv natively includes ANY items with transform data on the mesh. Meaning, I can drop in replacement meshes for all shoes out there and it will be supported, rather than having to fire up the creation kit and assigning things to HDTHH and saving it to an .esp and then distributing.

      There are other benefits to NiOv, but you get the picture. With HDTHH you control things by scripting, whereas if you need a fix for something with NiOv you could get creative.
      You can find some discussion here:
      http://www.nexusmods.com/skyrim/mods/70581/?

      I believe you can use both systems at the same time. You could use HDTHH to fine tune adjustments for yourself, and then rely on NiOV system to adjust NPCs? It's just more options out there.

      P.S.
      Also, there are 2 HDT systems out there: HDTHH and HDTPE. HDTPE deals with physics and stretching, while HDTHH just adjusts height. If you are having stretching, you need to look at your HDTPE setup.
  11. Indig0
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    Thanks for the time spent in converting HDT-HH to NIOv (and the result)
    1. Tcz
      Tcz
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      Thank you
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