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About this mod

Introduce sexual dimorphism into your lycanthropy

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NOTE: If you are using the latest version of Moonlight Tales, then you need not install this mod as MT now contains the V2.0 meshes.  Refer to directions for that mod on making use of its implementation.  I would still appreciate a download and endorsement though, for my counts.

Author: MadCat221 ([email protected])

Version: 2.0

First release: January 27, 2012

1. Introduction
2: Installation
3. Version History
4: Special Thanks


Plain and simple: Introduces some sexual dimorphism into the werewolf form.

Alterations to the body shape are as follows:

* Breasts (obviously). No nipples though, since there's no texture alterations.
* Narrowed upper torso flanks.
* Lessened upper arm muscle mass.
* Widened pelvis and upper legs.
* Slightly reshaped gluteals.
* Narrowed waistline.
* Less hunch to the back.
* Less bulky arm muscles.

To the head...

* Less pronounced, more arched brow line.
* Less pronounced cheekbones.
* Narrower rear portion of jaw bone.
* Less pronounced chin bump.
* Less wide neck.

The objective was to make it sexually dimorphic, but not hypersexualized. I went through most of the typical exterior sexual dimorphisms in human anatomy.

Thought I'd left this as "complete", huh? I came back to it after learning a few new tricks. First off... The geometry of the breasts are now subdivided so they're no longer blocky looking. Secondly, I managed to implement a weight slider system. The build of your fem-lycan will now reflect the weight slider value you set her at in CharGen. Fem-lycan NPCs (like Aela) will also reflect accordingly.


Unpack the ESP module and the Meshes folder into your Skyrim\Data folder. Activate the ESP module "LaFemmeLycana.esp" using the mod manager of your choice.

The mesh uses the same texture paths as the male werewolf body.

Should you not want this mod, the mesh can also be abandoned in-place as it does not replace anything. To remove from in-game, simply deactivate "LaFemmeLycana.esp" in the mod manager of your choice.

This mod will not replace the vanilla werewolf model, and uses it as the "male" body. If you are using Derrax's Male Werewolves, deactivate his ESP module, go into Data\Meshes\actors\werewolfbeast and rename the Derrax-made werewolf mesh of your choice to "malebodywerewolf_1.nif", and use my ESP module instead.


Initial Release.

v1.0.1 (Jan 29, 2012)
Narrowed the lower jaw a smidge and tweeked the chin. Shown in new face comparison animated gif (others are older and will not reflect the change). Instructions updated with clarifications and instructions for compatibility.

v1.0.2 (January 30, 2012)
Tweeked around the UVW map around the breasts so the fold on the bottom corresponds properly with that on the texture set.

v1.0.3 (February 4, 2012)
Reduced the hunch back a bit, narrowed the upper torso a bit more, and also fixed some geometry triangulation problems. New front and side images.

v1.0.4 (March 5, 2012)
Did some rigging fixes around the armpits and sideboobs. The clavicle bone will no longer depress the sideboob, and the upper arm weighting no longer leaks into the torso. Also did some butt reshaping. No example image changes.

v1.0.5 (March 25, 2012)
Did some refining to the waist/hips to make them a bit better shaped. Might get around to a ani-GIF update to illustrate.

v1.0.6 (April 17, 2012)
Thinned the arm muscle bulk a bit. Did some triangulation and shape refinements to the breasts. Introduced a new smaller-bust version for those who have their PlayerChar's weight slider set to small. Created new comparison ani-GIFs.

v1.0.7 (June 2, 2012)
Found out why the female werewolf was so tiny compared to the male. Fixed. May cause incompatibility with other mods that alter WerewolfRace... theirs may be more critical to function, so make theirs load last.

v2.0 (August 19, 2013)
Subdivided the geometry on the breasts. Implemented weight slider functionality. Check the new animated comparison GIFs for details.


Special thanks to Glugg and VictoriaG for pre-release testing.

Special thanks again to VictoriaG for making the cover screenshot.

Special thanks for Lorelai for tips and feedback and in-game testing for v2.0.