SKYRIM
Immersive Amazing Follower Tweaks by chinagreenelvis
Skyrim » NPC
Added: 01/12/2015 - 04:08AM
Updated: 11/12/2016 - 07:58PM

3,920 Endorsements

3.09 Latest version

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Uploaded by chinagreenelvis

Description

Last updated at 19:58, 11 Dec 2016 Uploaded at 4:08, 1 Dec 2015

This is a modified version of Amazing Follower Tweaks 1.66 by Dheuster. (Permission was granted for this modification.)

This will replace AmazingFollowerTweaks.esp in your load order. The original is not needed.

Switching from AFT 1.66 and/or updating iAFT mid-game may or may not work and is not recommended.

If you do plan to switch or update mid-game, first use the AFT Reset option to dismiss your followers and follow the instructions that pop up when you use it. Be sure you give the reset function time to complete the process! Then create a clean save by deactivating the mod before making the switch. You can then attempt to make the change, provided the AFT Reset option works properly for you. If it doesn't, begin a new game.

Notice: I am regrettably unable to help troubleshoot issues with custom followers at this point.


CHANGES

This version of AFT adds new functionality and makes several important changes:

  • "Tweak Options" is substituted with a much smaller and more immersive "Let's talk about your abilities" menu. 
  • Followers will now relax when waiting. 
  • A waiting option for the entire party will appear in the main dialogue menu when there is more than one follower. 
  • The mod is now fully compatible with Interesting NPCs (via a compatibility patch)
  • The mod is compatible with the Cicero dances and friendly-fire spell patches on the original AFT download page.
  • Followers who have been dismissed will re-equip their best gear automatically when re-hired. 
  • If either Frostfall or Sabre Gear Backpack are installed, new followers will be given a backpack. 
  • Follower carry weights have been reduced. (Adjustable)
  • Followers can be killed by default, but that option now involves a chance of death on bleedout. (Adjustable) 
  • Most messagebox pop-ups have been disabled. 
  • A new power, called "Leadership", has been added. Using it will toggle the ability to recruit non-essential characters as followers through the standard dialogue menu. By default, essential and certain other NPCs cannot be recruited as a "safe" option. Another targeted spell, called "Leadership (Advanced)" will work on any NPC.
  • Default options have been changed throughout the mod to recommended settings for immersion. 
  • SkyUI users will have access to a limited MCM.
  • Helmet options take immediate effect.
  • The active follower limit has been increased to 30. The number of total slots available is now 90.
  • Werewolf and werebear followers will now change into beast form along with the player (optional DLC patch required).
  • Optional throw-voice bugfix in MCM: Followers are no longer added to the player faction in order to avoid the "Hey!" shout voice issue that arises when using USLEEP and certain custom NPCs. AFT's horse riding feature will be disabled if the fix is active. I suggest a mod like Convenient Horses instead.
  • Problems with the Boethiah questline have been fixed.


UPDATING

Unless specifically mentioned in the changelog, no further updates should require the start of a new game, but it may be good practice to use the AFT Reset option after updating. If all else fails, test by starting a new game with all other mods disabled and your scripts folder temporarily renamed.


MOD COMPATIBILITY

Dynamic Follower Dialogue: There was a compatible version available from the author, but the mod has since been hidden. In case you haven't got the latest update to DFD for iAFT, I've added a compatibility patch to the optional downloads that should work.

Immersive Horses: Download Simple Follower Mount and it will allow the Horse Menu in Immersive Horses to assign ownership to your team or your follower, and then AFT followers can ride the horses.

MFVM: You will get duplicate dialogue options for followers with the new voice types.

3DNPC (Interesting NPCs): You may need to use the Creation Kit or TES5Edit to remove the hard-coded "essential" status of some NPCs before they can be chance-killed in iAFT.

Follower Trap Safety will be redundant. AFT has a built-in follower trap trigger setting.

Better Stealth AI is compatible and iAFT has a script that checks for it and puts new followers into the correct faction.

Traps Make Noise is compatible with everything except bear traps and will override AFT's follower safety feature on those. You can use it with Follower Trap Safety and place both below AFT.


COMBINING PATCHES

If you want to use the 3DNPC patch or the DLC patch but don't want extra .esp files in your load order, open them up in TESVEdit and copy their contents as overrides into AmazingFollowerTweaks.esp. You can then delete the patch .esp and .bsa files (but keep the loose files included in the downloads).

CREDITS 

Dheuster: For Amazing Follower Tweaks, which comprises the majority of this mod's assets. Please endorse the original!