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About this mod

Various parallax patches for texture pack.

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Attention: This mod is no longer being supported or updated.

This mod has been uploaded by "The Care Taker" at the request of its owner. The Care Taker account is run by Nexus Mods for the purpose of hosting mods created by authors who are no longer active in the community.

If you are a mod author and would like to learn more about this service or have questions, you can find details regarding The Care Taker HERE.

Happy modding!


This is a group of parallax patches I have put together for various texture packs not currently support by Project Parallax Remastered 

Currently Supported:


  • Skyrim Mesh Improvement Mod (SMIM). SMIM MUST be installed before this mod.
  • ENB v. 116 or higher. Recommend v. 279 for lastest and greatest parallax revisions. 
  • Following setting in ENBlocal.ini: FixParallaxBugs=true (NOTE: UsePatchSpeedhackWithoutGraphics=true can be set and parallax will still work)
  • FixParallaxTerrian=False if you're using Noble Skyrim's Lanscape textures. FixParallaxTerrian=True if you're using landscape textures which you know support Parallax. As in Skyrim HD - Terrain Parallax Tribute


Download with your mod manager. Install with your mod manager. Overwrite any meshes from SMIM. 


All in all, parallax is not very demanding. You may at most see 1 or 2 FPS loss if you've running old hardware. Obviously this increases your VRAM usage ever so slightly. All the parallax maps are 512x512 and compressed to DTX1 so they are pretty small.


If you find any please report them in the 'bugs' tab.

It's been pointed out, that ELFX modifies the same meshes on farmhouses. So in the mean time you can only have ELFX meshes or parallax not both. Install which ever you prefer LAST. In the mean time i'll see about making a patch. 


Q: Can you make a patch for ______?
A: If you make a post and ask nicely then i'll try to make it happen.

Q: What is parallax?
A: You can read about what exactly it is
here. In essence, it's a method to give models the appearance of more depth. It's not 'true' depth, in the sense it doesn't add any more polygons, it's just an optical illusion. '

Q: Why the name? 
A: It's a tribute to 
osmodius and his great work on Project Parallax Remastered

  •  Bethesda: For the meshes
  •  osmodius For the parallax meshes
  •  Brumbek For the work on SMIM meshes
  •  Zerwas1 For the parallax meshes and parallax tutorial
  • Crazybump for giving a free 30 day trial