About this mod
This mod Reqtifies the spells, 10 followers, and conflicting item(s) in Anna NPCs 2.0.9 and Requiem 1.9.2.
- Requirements
- Permissions and credits
- Changelogs
- Donations
5/16/16: There will be an update soon for Anna NPCs 3.0.1a. The Reqtifications continue!
This patch has been updated for Anna NPCs 3.0. There has not been any significant changes. A few perks moved around and the Anna NPCs follower Horses have been Reqtified as well. They are now protected NPCs and like other horses in Requiem will not regen health after sustaining damage.
To heal a horse in Requiem you can use a spell, a scroll of healing, or use a Healing Poultice within "15" units of the Horse (Yes Healing Poultice has an Area Effect).
Introduction
I have created a patch to Reqtify the major Follower Mod, Anna NPCs, to work better with Requiem. The goal of this patch is to help the Anna NPCs fit better into the Requiem 1.9.x The Roleplaying Overhaul game play. I have adjusted the spells' magnitude, duration, and effects to better fit in a Requiem world. The followers will have more costly spells (like similar spells in Requiem), longer lasting spells, and added perks. The custom races have had appropriate spell effects (such as the mass effect for NPCs and Requiem's disabled health regen) added to match the Requiem NPCs. All of the 10 followers have had perks added that I felt matched their backstories and class. For example Elyndra, Teryn, and Nadina have had heavy armor perks added so that can competently use heavy armor without all the negative penalties that come from Requiem when using Heavy Armor while not being skilled in it.
Current Version
V1.1Beta
Credit
Thanks goes to OgerBoss and the Requiem Team: Requiem the Role Playing Overhaul.
Thanks goes to Anduniel: Anna NPCs 2.0
Feedback
Please provide feedback in the comment section. All positive and constructive criticism is welcomed. Inappropriate comments will be removed.