Skyrim

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M2RH

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M2RH

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About this mod

Adds a few extensions to the MultiSack Mod by wgstein, 1. Sack renaming through the MCM (version 5+ required for this) and 2. some very basic auto storage functions on the first few (6) sacks... Alchemy, Blacksmithing, Books, Food, Enchanting, and Potions.

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Adds a few extensions to the MultiSack Mod by wgstein:

  •  Sack renaming through the MCM (version 5+ required for this) and
  •  Some very basic auto storage functions on the first few (6) sacks... Alchemy, Blacksmithing, Books, Food, Enchanting, and Potions.


Hopefully the images explain everything this mod does (scroll over them to see the captions), more detailed information is in the README section.

I always wanted an alchemy satchel to throw on the ground, auto store all my ingredients, and then pick back up. I finally got annoyed or inspired enough to code something up. The inspiration was a combination of the Quick Transfer functionality in Convenient Horses and Jontes Better Alchemy Satchel.

Will "attach" itself to any existing pouches the player has created as no changes are made to the original mod or items thereof.

As this is a mod dealing with your possessions, it is imperative to make a hard save before installing. Anyone willing and able to install and use MultiSack successfully will be able to use this mod just as successfully.

Sometimes the names on sacks/tokens are fickle in updating their names, usually dropping and picking the sack back up triggers the name change. If all else fails just set the name in the MCM, make a save, then reload that save.

The auto storage is fast (store all selection) but dumb, it will auto store even quest items if they were in inventory when and automatic scan took place. This is particularly true for books and notes so best not to enable the auto storage on books without first pausing updating and restoring known book list if there are important quest notes (oxymoron?) on the player. Or the opposite, if there is quest rubbish stuck in inventory - enable auto storage, trigger update and strip them out.

This is not a full feature storage mod it is a simple extension with basic functionality. As such most sacks are store all or nothing, the Alchemy sack has two extra options Keep 5 and Keep 10, and the Enchanting sack has the extra option to only store filled soul gems.

Credits:
wgstein for MultiSack
mitchalek for the Quick Transfer function in Convenient Horses (inspiration)
JonteMonkey for Jontes Better Alchemy Satchel (inspiration)
UWShocks encouragement
SkyUI team
SKSE team
Bethesda