Skyrim

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venatorZ

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venatorZ

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43 comments

  1. Fizhy
    Fizhy
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    Sticky
    MY NEW MOD JUST GOT RELEASED!
    https://steamcommunity.com/sharedfiles/filedetails/?id=680656519
    SKYRIM MURDER MYSTERIES! Please check it out if you like
    I will be releasing a nexus version shortly!
  2. tritonforge
    tritonforge
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    Been using a while, really cool and adds immersion; only wish I have is that they get more active AI packages for random roaming/sandboxing. Right now they just stand still
  3. MugenMax
    MugenMax
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    This work in SSE?

    EDIT: Work's fine in SSE, endorsed!
    1. Fizhy
      Fizhy
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      Oh i didnt even know that, i might reupload it for SSE in that case.. Thanks!
  4. vegaswanderer
    vegaswanderer
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    Can you make them neutral to the player and the rest of NPCs? It's nice if they fight and hunt animals but having random wildlings murders hold citizens would realistically end with guards swiftly attacking their camps and killing all the wildlings in real life.
    1. Fizhy
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      I think my thought process at the time was to have region specific bandits, and that's basically all that the mod is. I don't think that im going to return to this mod again unfortunately, because modding is basically a passion project for me and as soon as i loose interest i have a hard time continuing on mods. I am planning on releasing a new Fallout 4 mod though in the upcoming weeks :) Thanks for your comment, and i do agree!
  5. Fizhy
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    Cant thank everyone enough for all the positive support i have been getting from this mod
  6. radityami
    radityami
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    I love this mod.
    But I feel they (the wildlings) are too weak. Is there any way to bump/scale their level and make them harder? Thanks.
    1. Fizhy
      Fizhy
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      Well, they were supposed to be harder but i lost the file, so you will have to turn up the difficulty temporarlily
  7. dria7x
    dria7x
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    Does it add quests?
    1. Fizhy
      Fizhy
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      nope, sorry, i was going to work with quests but i have abondoned this mod because my pc had to be reset, i am tho working on another mod with much higher potential that will feature quests later on, when i have someone to work with.
  8. xtreemgamer129
    xtreemgamer129
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    Just thought i'd let you know, your mod was featured on Mod Lexicon. https://www.youtube.com/watch?v=aFNjUp5Wo0k&list=WL&index=44
  9. GretelVolker
    GretelVolker
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    I vastly cut back on my mod list, particularly spawn/enemy wise, but this mod is a must have.

    I run into them/get ambushed a lot. It makes the frigid areas that much more interesting and they seamlessly fit into the landscape.
  10. Fizhy
    Fizhy
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    If you really enjoy this mod and want to see more of it, concider adding me on steam and i will tell you how you can help me to develop this mod into 2.0, ASSIGNMENTS: LORE, DUNGEON CREATING, CO-CREATOR, ADVISOR. Thnx
  11. DalamusUlom
    DalamusUlom
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    this mod is actually lore friendly. All you have to do is change the name from "wildings" to "ice tribes". The Ice tribes had a lode of cool s#*!, and lived in several ice caverns around the city of dawnstar. in one of the elder scrolls spin off games, you play as a hero defending dawnstar from the ice tribes