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MannyGT

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mannygt

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50 comments

  1. rodr1ss
    rodr1ss
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    • 4 kudos
    Hello, it serves what it was created for, although it is a shame that you have also included the Dwemer pieces that can be melted to create ingots. I also have a mod that uses some of the pieces like the Dwemer levers to create some objects and now I can't grab them, thanks for the mod anyway. Still in use, I'll see if I can find another way to get them in game.
    I had to remove it because although it works, it unfortunately completely breaks Arniel's quest from the College of Wizards, not to mention that you can no longer grab the Dwemer pieces to create Ignot and that there are mods that use those pieces to create automatic followers. It has ended up being a waste of time having to install and remove it. anyway thanks for sharing it
    I just pray it doesn't break the save game
  2. hugoschmug0
    hugoschmug0
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    Thanks. Using in SE/AE, converted in Creation Kit. Don't know enough to be sure if there are no conflicts, but at least I don't pickup junk by mistake anymore (or at all - which is what I was looking for)
  3. BellaDovah
    BellaDovah
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    Has anyone had any luck using this on SE?
    1. hunlucansu
      hunlucansu
      • supporter
      • 5 kudos
      i do and it works. i have many mods installed and no problems so far. but make sure you dont have any crafting mods that alter smithing/crafting like "ars metallica" because this mod wont work with them
  4. hunlucansu
    hunlucansu
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    • 5 kudos
    is it working with SE?

    edit: it does yaay!
  5. Darklocq
    Darklocq
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    Yeah, this needs options and patches. Much of this is not junk even in the vanilla game (you need Dwarven stuff of various kinds to make Dwarven Metal ingots, and random silver jewelry has good sale value (until well into the game). With mods like the crafting overhauls, a large amount of this is non-junk (at least some of the time), even the wooden items. An MCM menu would probably be the best way to deal with this.
    1. Lexmax
      Lexmax
      • member
      • 15 kudos
      Aye, an MCM to toggle whatever fits one's playthrough. That would actually make this an essential mod to anyone I reckon.
      Easy to "quick-fix" with xEdit though
  6. User_75306653
    User_75306653
    • account closed
    • 3 kudos
    I like it, keep up the good work.
  7. marob307
    marob307
    • member
    • 101 kudos
    could you port ?
  8. CenturyChild85
    CenturyChild85
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    Hello MannyGt (or CIAO, if you prefer us to speak italian ) i'm a fan of your mods, this one in particular.
    Will this be ever ported to SSE?
    Thanks and sorry to bother!
  9. AlexanderW2009
    AlexanderW2009
    • member
    • 0 kudos
    Please make a "pick to play" file. Where one can choose which items me wants to exclude from picking up. Such as for me i dont want any of the wooden crap to be able to picked up. Everything else is fine.

  10. AfroGamerNinja
    AfroGamerNinja
    • supporter
    • 14 kudos
    Problem is, some mods have some of that clutter as ingredients in their crafting recipes.
    1. mannygt
      mannygt
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      Just don't use it if you have those some mods.
    2. Duriel7
      Duriel7
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      That's what I wanted to say. Your mod is cool, but using Frostfall, I take the books to make campfires, and using MDE I take the silver s#*! to make ingots to forge my weapons. And all the left bla bla you can find like wraps of tissue to make torches from Frostfall or bandages from the Bandages of Skyrim mod, all this things put together make it so I cannot use such a beautiful mod from you.
      But you must know that I find it very cool though, and I use some of your other mods as well, such as Portals of Skyrim.
      You make good mods dude, little mods but useful and convenient.
    3. mannygt
      mannygt
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      Thank you so much
      The quintessence of modding is that you can make your own gameplay. Mods hate other mods, mods love other mods.
      In this case my mod is not safe for Atronach Forge or for "advanced crafting". This mod is for who have enough of picking unwanted items around the world or in NPC inventory.

      Just enjoy
    4. MajorFreak
      MajorFreak
      • supporter
      • 5 kudos
      any way to specifically exclude certain items essential for such mods as Campfire and RND?
    5. ninja1615
      ninja1615
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      You can do it yourself using TES5Edit. Simply remove from the .esp file that what you want to have available. Sorry for my English. http://imgur.com/AjVCy3A
    6. suomipoi
      suomipoi
      • member
      • 2 kudos
      Not only mods, Vanilla too. E.g. Human Skull is a crafting recipe at astronach forge.


      Thx for the Test5 edit tip!
    7. Gethesmain
      Gethesmain
      • supporter
      • 43 kudos
      All of this could be solved if the mod had an MCM menu. This mod could even see a huge boost, as you could add other items. I for one am not a mage, so picking up spell tomes is redundant.