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ntn9713c

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ntn9713c

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About this mod

Makes summons stronger, tougher.

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Are you disappointed when your summons only last for a few seconds against enemies when you enter combat, especially when playing on higher level or with mods adding some OP enemies? Well, if you don't like that, you should download this mod. This mod empowers all summons, from vanilla to DLCs, and makes them stronger. Also enemies' summons will also be buffed, so combat against summoners will be more challenging. 

I strongly recommend starting a new game if you choose to use this mod, as Skyrim engine will not update these changes on the fly.


Here are all the details about what this mod will do:

*Max level: your summons now don't have a max level; they will level up with you indefinitely.

*Leveling
  •              0.1 level per 1 of your level (Novice summons)
  •              0.2 level per 1 of your level (Apprentice summons)
  •              0.3 level per 1 of your level (Adept summons)
  •              0.4 level per 1 of your level (Expert summons)
  •              0.5 level per 1 of your level (Master summons)
  •              0.6 level per 1 of your level (Potent Thrall Atronachs)

*New Damage buff
  •       x1.2 damage (Novice summons)
  •       x1.4 damage (Apprentice summons) 
  •       x1.6 damage (Adept summons)
  •       x1.8 damage (Expert summons)
  •       x2.0 damage (Master summons) 
  •       x2.2 damage (Potent Thrall Atronachs)

*New Unarmed damage increase
  •             + 10 unarmed damage (Novice summons)
  •             + 15 unarmed damage (Apprentice summons)
  •             + 20 unarmed damage (Adept summons)
  •             + 25 unarmed damage (Expert summons)
  •             + 30 unarmed damage (Master summons)
  •             + 35 unarmed damage (Potent Thrall Atronachs)

*New Base level
  •               Level 6 (Novice summons)
  •               Level 11 (Apprentice summons)
  •               Level 16 (Adept summons)
  •               Level 21 (Expert summons)
  •               Level 26 (Master summons)
  •               Level 31 (Potent Thrall Atronachs)

*New Base Stat buff
  •              50 points in Health, Stamina and Magicka (Novice summons)
  •              100 points in Health, Stamina and Magicka (Apprentice summons)
  •              150 points in Health, Stamina and Magicka (Adept summons)
  •              200 points in Health, Stamina and Magicka (Expert summons)
  •              250 points in Health, Stamina and Magicka (Master summons)
  •              300 points in Health, Stamina and Magicka (Potent Thrall Atronachs)

*Potent Atronachs: All potent Atronachs will now have stronger abilities than normal Atronachs. Example: Normal Flame Atronachs have base level, damage buff and leveling ratio from apprentice level, while Potent Flame Atronach will have those buffs from adept level. This applies to other Potent Atronachs as well.

*Elemental damage: Atronachs and several summons have an extra perk increasing their respective element damage.

*Bug fixes: Some summons use wrong class and combat data; I have fixed that by correcting them with proper classes, perks and spells.

The downside of this mod is the spells "Banish Daedra", "Command Daedra", Expel Daedra"  would become useless at high level since summoned creatures would level up too high for the spells to be used.