Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Bethesda for the original bound weapon meshes.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Description:
Adds an apprentice level Bound Shield spell to the game.
The shield mimics the appearance of the vanilla bound weapons with fire and refraction effects.
Starts out at roughly elven/banded iron quality but with the Mystic Binding perk it is equivalent to a daedric shield.
It has been added to the conjuration spell tome leveled lists so it can be found as random loot or bought from merchants who sell conjuration spells.
(Note: the spell only equips in the left hand.)
Installation:
Just add the .esp and .bsa files to your Skyrim data directory.
Uninstall:
Make sure that you have dispelled the spell from your char and make a save.
Remove the .esp and .bsa files from your Skyrim data directory.
Permissions:
Feel free to use the assets in your own mod so long as you credit me and are not charging money for the mod.
Thanks to:
Bethesda for making the Elder Scrolls series
NifSkope Team for their awesome tools
Blender
PyFFI Library (otherwise manually adding alpha values to hundreds of vertex colors would have been a major pain)