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Created by

Pharros

Uploaded by

Pharros

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About this mod

Tired of that chicken going up to the guards and being a nark? Annoyed because that one bear ratted you out? Upset because horses are snitches? Then this is the mod for you!

Requirements
Permissions and credits
Donations

For those who have been asking about a fix for the Stormcloak Prisoner attacking you when you attack their captor, from USKP 2.1.1:
Stormcloak Prisoners being escorted by Imperials were engaging in combat with the player if the soldiers were attacked. The prisoner now has a combat override package list assigned that should prevent them from engaging at all. (Bug #16762)

Description:

Bethesda for some reason never flagged animals and such to ignore crimes. Welp, now they will. No longer will a wild goat tell the guards what you've done. No longer will horses snitch. No longer will dragons report to the guards because you murdered someone/something they were planning to murder. :D


Requirements:

Updated Skyrim
Dawnguard DLC
Dragonborn DLC


Compatibility and Patches:

This mod will only be incompatible with mods that modify the specified vanilla animal and creature factions shown in Creation Kit or TES5Edit. If any conflicts are found, I will report them here.

Compatible with Skyrim Immersive Creatures v6.5.2b. Use consistency patch provided in Files.
Compatible with Immersive Horses v1.9.Use consistency patch provided in Files.
Compatible with Convenient Horses v5. Use consistency patch provided in Files.
Compatible with One With Nature v2.1.
Compatible with Animallica v1.3.
Compatible with PerMa v1.6.
Compatible with Immersive Citizens Overhaul v0.3.1.

Compatible with SIS - Stealth and Immersion Set v3.5.1. Must load SIS BEFORE NARC.
Compatible with Path of Shadows v1.7. Must load Path of Shadows BEFORE NARC.
Compatible with Unique Dogs v1.2. Must load Unique Dogs AFTER NARC.

Requiem, Deadly Dragons, SkyTEST, Animal Tweaks, and Falskaar will all need their own version of NARC's core version which can be found on the Files page. If you use any combination of these mods, then you will need to make your own merged plugin. It is extremely simple to do manually in TES5Edit:

  1. Load only the mods you are using that conflict with NARC and the core NARC.esp plugin. If you want to make a separate plugin, just copy and paste the plugin and rename it.

  2. Click the + symbol on the NARC plugin you loaded. Then click the + symbol under the Factions and NPC header.

  3. Check for any discolored lines indicating there is a conflict or overwrite (yellow or red background).

  4. In the right pane window, drag and drop those record changes in red from the left columns over to your new merged plugin's column.

  5. Exit TES5Edit and save. When you are done, you can rename it to whatever you'd like.
~ For a visual tutorial, click here :D.

<*> If you are using any mod such as SIC, IH, CH, etc that adds new custom factions/creatures, my changes will not carry over to their new factions. this won't make them incompatible, however, it means that a consistency patch will be necessary. In other words, NARC will still make its changes to the listed vanilla factions, just not to the new modded ones. If you wish to make a consistency patch, all you need to do is make the same changes NARC makes to the mod's new factions in TES5Edit. There will be some optional pre-made consistency patches in the Files section. These can be combined freely, including as an xEdit Merged Plugin, with as many consistency patches as you may need.

NOTE: The listed factions are ALL covered by NARC. The highlighted factions are covered by BOTH USLEP/USKP and NARC.
Which factions will ignore all crimes?

Skyrim:
Atronach, Flame
Atronach, Frost
Atronach, Storm
Bear
Chaurrus
Chicken - Covered by USKP/USLEP
Creature
Daedra
Dog
Dragon
Dragon Priest
Draugr
Dremora
Dwarven Automatron
Falmer
Farm Animals - Covered by USKP/USLEP - DOES NOT include fox, hare, dog, etc.
Forsworn Dog
Fox
Ghost
Giant
Goat
Hagraven
Hare
Horker
Ice Wraith
Mammoth
Player Horses - Covered by USKP/USLEP - DOES NOT include Frost (unique horse)
Player Housecarls - "Sworn to carry all my burdens, eh?"
Player Spouses
Predator Animals
Prey Animals
Frost (Unique Horse)
Sabre Cat
Skeever
Skeleton
Slaughterfish
Spider
Spriggan
Troll
Wisp
Wolf

Dawnguard:
Draugr
Gargoyle
Gargoyle Brute
Gargoyle Sentinel
Hireable Dog
Skeleton

Dragonborn:
Ash Spawn 
Ash Guardian
Dremora Merchant
Explosive Spider
Netch
Riekling
Seeker
Tamed Dragon
Werebear
Wyrm


Which factions will ignore some crimes?

Bandits - ignore all crimes except werewolf crimes.
Thieves' Guild - Ignore pickpocket, theft, and trespassing crimes.
Frostmoon Vender - Ignores werewolf crimes.


FAQ
Q. Do I need this if I already use the USKP or USLEP patch(es)?
A. Yes. While you don't technically need it, you should still have it as much as you plan on having the Unofficial patches. The Unofficial patches only            cover the factions I've highlighted in yellow. Every other listed faction can still report crimes without NARC.

Q. Will you support users who do not own both of the Dawnguard and Dragonborn DLC?
A. I am no longer supporting vanilla or single DLC Skyrims. The game has been out for 5 years now and has seen plenty of affordable sales for Legendary      Edition Skyrim. It is easier for everyone if users make the small investment.
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