For anyone interested in getting this wonderful mod!
Please take note of the things I wrote in here because I tested this mod for my own game. I did so because I was scared of all the unanswered comments and bugs about the mod and made be doubt about installing it.
To answer some bugs Uttering Hills Cave has floating rocks? YES, as far as my game was concerned. It did have them. Its forgettable though so it should be fine. Unless someone can fix that...
Fearstruck has a bug related to weapon racks? NO, didn't happen in my game so I say no lol. Make sure to use USLEEP or something maybe that will help.
No Enchantment on the 2-Handed Variation? Wrong, there is! Don't know how to replicate this problem at all but it never happened in my game so I'll write that off as false. I even abused the spell by spamming it and it still worked flawlessly.
All the bugs after the ones mentioned are bugs I could not replicate so I'm not sure what to say about them.
If your quest/mission is stuck, open the bug related to that and the console command to fix it is there. If there is another building or object overlapping certain areas of this mod, there is something else overwriting the mod. ~ You do the checking ~
My recommended questline progression I recommend following this progression because I never experienced anything wrong when doing it this way twice
If anything I said is wrong, please correct me! Thanks~
What Category do I put it in the Nexus Mod Manager? I put it under weapons but then my Skyrim won't start, it just crashes 5 seconds after Launching it. Both in SKSE64 and Skyrim SE.
So I figured out something funny. Apparently there is NOT supposed to be a big tower in the middle of the Boethiah shrine, I completely thought it was just part of the thing, I guess this is some sort of conflicting mod (all good though, I just used noclip to get what I need).
it will be a guilty pleasure to me bcs i don't like boethia (i would love that mace that malacath had on morrowind, that you could do more damage to daedras), but her artifacts are so fucking cool, btw, great mod
Hello, I would just like to know if it conflicts with other mods like Summerset Isle where Hungers also exist, but they have a different model. Thank you in advance. :)
It shouldn't conflict with those mods, and in fact it's lore friendly that there are different types of hungers with different appearnces, so it should be even more immersive then anything.
622 comments
scared of all the unanswered comments and bugs about the mod and made be doubt about installing it.
To answer some bugs
Uttering Hills Cave has floating rocks?
YES, as far as my game was concerned. It did have them.
Its forgettable though so it should be fine. Unless someone can fix that...
Fearstruck has a bug related to weapon racks?
NO, didn't happen in my game so I say no lol.
Make sure to use USLEEP or something maybe that will help.
No Enchantment on the 2-Handed Variation?
Wrong, there is! Don't know how to replicate this problem at all
but it never happened in my game so I'll write that off as false. I even
abused the spell by spamming it and it still worked flawlessly.
All the bugs after the ones mentioned are bugs I could not replicate so I'm not sure what to say about them.
If your quest/mission is stuck, open the bug related to that and the console command to fix it is there.
If there is another building or object overlapping certain areas of this mod, there is something else overwriting the mod.
~ You do the checking ~
My recommended questline progression
I recommend following this progression because I never experienced
anything wrong when doing it this way twice
If anything I said is wrong, please correct me! Thanks~