Skyrim
0 of 0

File information

Last updated

Original upload

Created by

Discordia

Uploaded by

ShowStopperMatrix

Virus scan

Safe to use

27 comments

  1. Ravenscar
    Ravenscar
    • BANNED
    • 10 kudos
    Thanks, lighting is much better now btw Could you change the starting location? It makes more sense to just board a ship or hire a caravan or carriage... or maybe just start the quest by talking to a khajiit in Solitude or something like that. I've always hated how you go to Elsweyr from the inn in Falkreath. My FPS also drops to 5fps when I enter the inn...
    1. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      I'll see what I can do. I'll try to add that next once I get a new laptop (I'm currently borrowing one).
    2. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      Got my laptop, now I can really start working on the mod again. But yeah, boarding a ship makes much more sense to me! I'll have to start working on that one, and reverting the Falkreath inn back to normal.
    3. Chickenator587
      Chickenator587
      • member
      • 4 kudos
      How does boarding a ship make more sense exactly? In the mod you have multiple encounters on land with a caravan. I agree that it would be better to not have the fast travel carriage be inside the inn but maybe the best idea would be to just move that to the road outside.
  2. WattzGalaxy
    WattzGalaxy
    • member
    • 0 kudos
    This works with ELFX?
  3. pupgrum
    pupgrum
    • member
    • 0 kudos
    This is a modification, not a 'fix' because it's not a bug. Do you have permission to upload this?
    1. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      If you look at the bottom of the mod's latest article, the author says:
      "To all modders using moonpath assets: Feel free to use any and all assets I created for the moonpath. Feel free to make money of it , if that option ever turns up. A shoutout to myself or my projects is always appreciated but never required. "

    2. hishutup
      hishutup
      • premium
      • 169 kudos
      Im pretty sure this file wouldnt need permission anyway because it doesnt contain any assets.
    3. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      Yeah, right now it's literally just light changes.
    4. supermelon928
      supermelon928
      • member
      • 0 kudos
      Does that mean I should install both MtE and this one?
    5. supermelon928
      supermelon928
      • member
      • 0 kudos
      Does that mean I should install both MtE and this one?
    6. Deylendor
      Deylendor
      • member
      • 14 kudos
      You should know this mod requires the original mod as a master file (moonpath.ESM).
      Moonpath install as an plugin file. (moonpath.esp)
  4. TheDemontool
    TheDemontool
    • member
    • 4 kudos
    I love you! Elsweyr looks 1000x better now
  5. jacksonworksproperly
    jacksonworksproperly
    • member
    • 0 kudos
    This is amazing and it makes everything so much clearer. Is there any way that you could make the game treat the places in Elsweyr as outdoor locations? I've noticed that the lighting and the sky never changes no matter what time of day it is.
    1. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      I'll have to see if there is some way to convert everything from indoor rooms to part of the outside world. I'm not sure how to go about that.
  6. Jack829
    Jack829
    • member
    • 0 kudos
    Great mod! I can finally see stuff! If you're indeed planning on adding new stuff, I was wondering if it could be possible to add Elephants? You can see a few skulls so I feel like it'd only make sense to see them! If not its all good.
    1. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      I'll see what I can do.
  7. WinsomeMinotaur
    WinsomeMinotaur
    • supporter
    • 15 kudos
    I'm thinking of making better looking khajiits for Moonpath. The defaults just look like bad presets, IMO. I haven't started yet, but would this be something you'd be interested in including with this mod (assuming you liked the look of them, of course)? No sense having 2 mods when you can have one.

    Edit: on that note, it would be great to include the dialog fixes from "typo patch" found here http://www.nexusmods.com/skyrim/mods/51556/
    1. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      I'll look at them once you've got them ready. As for the typo patch, I'd need to know if the mod owner would let me merge it into my mod.
  8. yian
    yian
    • member
    • 43 kudos
    I did exactly the same thing to Moonpath mod and thought it wouldn't be a bad attempt to release it as my very first mod. Then I thought to myself, hmmm I better make sure something like this hasn't already been done. And here it is, already been done.

    Thank you very much! Yours is actually even brighter, which is nice!
  9. dunatypon
    dunatypon
    • member
    • 8 kudos
    Will be tracking this mod, as it come up for the time when the new character I have will heading south
  10. chris71piooo
    chris71piooo
    • member
    • 1 kudos
    Are there other things you plan on improving besides the lighting?
    1. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      I also plan on making everything feel more open, instead of all dungeon-ey. I can't get the assets to show in the Creation Kit, however, and that's what's stalling me on that.
    2. ShowStopperMatrix
      ShowStopperMatrix
      • member
      • 3 kudos
      Figured out how to get them to show, now I can start working on that as well.
    3. chris71piooo
      chris71piooo
      • member
      • 1 kudos
      Ok, i'm definitely tracking this mod now. Good luck!