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mikraemer

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mikraemer

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Compatibility-Patch for Lanterns of Skyrim - All In One and Skyrim Bridges

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This is a compatibility-Patch for Lanterns of Skyrim - All In One 2.5 (http://www.nexusmods.com/skyrim/mods/18916) and Skyrim Bridges (http://www.nexusmods.com/skyrim/mods/38158).

Some of the bridges from the excellent MOD Skyrim Bridges are very huge so the lanterns from Lanterns of Skyrim clip through them.
Some of them even disappear completly in the bridges brickwall, so there comes strange light from inside the bridge at night...

This patch moves some of the Lanterns (and their lightsource) in better place so they doesn't clipped anymore.

I've also take care the removed lanterns don't conflict with MODs Weathered Road Signs 1.5 and Convenient Bridges ALPHA 1.8 (which I also
use in my skyrim-game).

Place the esp-plugin everywhere behind "Lanterns Of Skyrim - All In One - Main.esm" in your loadorder. The loadorder of Skyrim Bridges.esp doesn't matter.

changelog:
v1.0: remove lanterns at the big bridges at Whiterun, Windhelm, Riften
v1.1: remove lanterns at the bridge at Blind Cliff Cave (near Markarth)
v1.2: remove lanterns at the bridges at Fort Amol, Redorans Retreat, Robber Gorge, Karthspire (near Markarth)
v1.3: remove lanterns at the bridges at Old Hroldan, Reachwater Rock
         remove two lanterns that clipped with roadsigns from MOD Weathered Road Signs 1.5 (all roadsigns from this MOD now checked)
v1.4: remove lanterns at the bridge at Morthal and minor replacements at three other bridges; this patch should now be final (tested for Version 2.1.2 of Skyrim Bridges but should also work for new version 3.2)
v1.4.1: added patch for the non-MCM-version of Lanterns of Skyrim (1.31)