Just curious but are there any mods that this mod is incompatible with? Every time i try to change to one of your eyes my game freezes then crashes. Happens on both pc and xbox one. The only other mods I use for playerbody are cbbe body and ks hairdos.
For some reason my eyes don't glow as bright as in the screenshots even tho I have an ENB, in fact they don't really glow at all. Any fix to this? is there an ENB setting to enable this?
I am using Enhancedd Lights and FX + Rudy Enb still same, but it glows when I turn on OriginalPostprocessing. However turning it on disables some effects like illuminated waves in water on the shores of river. So turning it on is still not an option :(
I think I found out how to make the glow work via ENB.
I'm using RealVision-- but I think the options can be found universally:
Try tweaking in the OBJECT category SubSurfaceScatteringPower and SubSurfaceScatteringMultiplier. For it to even work at all, POWER has to be set to .5. The multiplier can be set to whatever you deem suitable.
Let me know if this works for you. Sorry for being late to it, I just recently discovered this
I assume that's just some sort've impurity in the emissive texture. Personally I went in and made my own glow textures and such, and measured out so that the glow didn't "overlap" the actual iris and into the whites of the eye. At least that's what I assume is going on, it would only make sense. But it's always fun to crack in and make new textures
The community at whole seems to completely ignore beast races in this regard. Beast races get ignored a lot. the eyes are especially neglected in many ways. I've been searching the internet for any argonian glowing eyes to no avail.
Eyes are really cool... but too bright with ENB (I use unbleak enb by Akiro, if that). I had to reduce brightness of glowing map by 92% to make eyes looking o.k. )) Anyway, this is good job and thanks for it!
P.S. English isn't my native language, so please excuse any mistakes.
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https://www.nexusmods.com/skyrimspecialedition/mods/49792?tab=description
I'm using RealVision-- but I think the options can be found universally:
Try tweaking in the OBJECT category SubSurfaceScatteringPower and SubSurfaceScatteringMultiplier. For it to even work at all, POWER has to be set to .5. The multiplier can be set to whatever you deem suitable.
Let me know if this works for you. Sorry for being late to it, I just recently discovered this
At least that's what I assume is going on, it would only make sense. But it's always fun to crack in and make new textures
I had to reduce brightness of glowing map by 92% to make eyes looking o.k. ))
Anyway, this is good job and thanks for it!
P.S.
English isn't my native language, so please excuse any mistakes.