Author: Edhildil
5,8,2015
ver1

Stendarr Statue made by request.
This is a modders resource for a Stendarr Statue, custom texture.
I realise that the normal maps are not the best so it could look better with a
little tweaking.
Also I am not knowledgable when it comes to creating collision boxes, this
statue was pasted into the Dibella statue to acquire the collision box and it
is not a perfect match. The arms have no collision so if one were to scale it
tall enough the player character would be shorter than the arms, then it
wo'nt matter. Also the collision box is much higher than the head of the
statue so make sure to keep that in mind when placing the statue. if there is
something right above the statue that a player character would walk on like a
bridge or walkway then there may be an issue (invisible collision). Other than
those issues I think it came out pretty good.
To retain quality, I did not compress the regular textures, I believe the
normal maps have been compressed though.
In the test I made I added snow for the screenshots. This is done in the CK
and is not part of the actual textures. To do this, in the static ID box for
your statue, in the Directional Material box select "SnowMaterialObject1p".
For no snow select"None". Set Max Angle box to "120". You can set the angle
between 30-120, but other statues are at 120 so that's my guess.

v2 updated the texture filepaths

Skyrim. That's it.

This is just a modders resource, not an actual mod. It is intended for modders
to use in their mods.

Bethesda for the original meshes and textures.
Edhildil for the mesh posing and new texture
Tools used:
=======
Blender
Nifscope
GIMP 2
Thanks to all above and to Skyrim Nexus.

Please use freely, all I ask is that you give me credit for my work.